Bear Warrior
Posted: Mon Oct 31, 2016 10:47 am
Bugs/Suggestions:
- Give bear warrior the slashing bonus damage when OUT of bear form. Currently they get unarmed damage bonuses, but not out of rage and they hit for garbage unless they equip a weapon, which doesn't transfer over to bear form. This is my bear warrior with epic equipment at level 15. Average damage of 12-14 a hit.
I suggest we change the unarmed out of rage damage to what's listed on the wiki with a slight change:
You hands would deal:
Level 2: 1d6
Level 6: 2d4
Level 9: 2d6
Unarmed damage boost would be considered were bear like claws on arms for rp.
Dropped
- Give bear warrior rage progression at level 8. At least 1 more rage would at least help them be not as heavily dependent on the extend line of feats. They currently get nothing at level 8.
Not possible as per Valefort unless a scripter knows a workaround.
- Make Extended rage last an additional +2 = +7 rounds per rank. It would be on par with the new +5 base.
Dropped
- Allow Weapon Enhancement Bonuses on gloves to transfer over when shifting. Allowing monk gloves enhancements and damage bonuses to transfer would be a HUGE help. Currently they gain higher enhancements depending on the form, but we could remove that feature so that things like gloves with +1d4 acid damage would transfer over when fighting trolls. Since they cant use equipment or items while shifted.
Implemented!
- Buff the regen in bear to: +2 black bear, +3 Brown bear, +5 Dire bear. You cant heal while transformed, might as well make the passive slightly better so they dont have to switch back to heal wasting rages.
Changed suggestion to prevent con-loss death.
- Reverting back to normal then reshifting mid transformation which recalculates your stats and you lose most item bonuses.
- Con loss when shifting back results in a death
- Proposal for new action bar abilities: viewtopic.php?f=443&t=58104
I suggest we change the unarmed out of rage damage to what's listed on the wiki with a slight change:
You hands would deal:
Level 2: 1d6
Level 6: 2d4
Level 9: 2d6
Unarmed damage boost would be considered were bear like claws on arms for rp.
Dropped
Not possible as per Valefort unless a scripter knows a workaround.
Dropped
Implemented!
Changed suggestion to prevent con-loss death.
- Reverting back to normal then reshifting mid transformation which recalculates your stats and you lose most item bonuses.
- Con loss when shifting back results in a death
- Proposal for new action bar abilities: viewtopic.php?f=443&t=58104