More epic areas/bosses in the UD
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- Flasmix
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More epic areas/bosses in the UD
At the moment there's only a total of 2 available bosses. A large earth elemental and the Balor. When we compare this to the surface which has a LOT more, it is understandable why the UD is empty for the most part.
As UDers can't fight bosses on the surface, this leaves a lot to be desired down here. I believe if we had more epic areas and bosses it would give people something to do down here and help increase the population.
As UDers can't fight bosses on the surface, this leaves a lot to be desired down here. I believe if we had more epic areas and bosses it would give people something to do down here and help increase the population.
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Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
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7threalm
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Re: More epic areas/bosses in the UD
what do you want 
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- Blackman D
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- Flasmix
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Re: More epic areas/bosses in the UD
There's lots of possibilities for more UD areas.
Stone Giants, Fomorians, Dragons, Minotaurs and purple worms just to name a few.
Stone Giants, Fomorians, Dragons, Minotaurs and purple worms just to name a few.
Wirg to Pug: "Iz lat dun?"
Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
- Tekill
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Re: More epic areas/bosses in the UD
Would it be so terrible if we let the UD folk access to grind (raid) on or near cetain maps on the surface?
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Gilthisanthilas - Pryat of Helm - Everwatch Knight
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- Blackman D
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Re: More epic areas/bosses in the UD
the cries of grieving would probably go back through the roof, so yes
tho to be honest the biggest issue with it before was that the path required you to be epic to transverse but it exited to a non epic area on the surface, surrounded by more non epic areas
so of course if you saw a drow they had to be epic, unless they were carried through which was another problem, so it was rarely even encounters pvp wise which caused complaints
would be kinda nice if both sides of the path were epic and auto consent pvp zones if caught on the other side
tho to be honest the biggest issue with it before was that the path required you to be epic to transverse but it exited to a non epic area on the surface, surrounded by more non epic areas
so of course if you saw a drow they had to be epic, unless they were carried through which was another problem, so it was rarely even encounters pvp wise which caused complaints
would be kinda nice if both sides of the path were epic and auto consent pvp zones if caught on the other side
everyone is evil till proven otherwise
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Storm Munin
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Re: More epic areas/bosses in the UD
Always lacked a shadow dragon down here as for things currently not available, mean kobolds being its posse on the map?
Arguably the Hive Mind could be added to the short list of Guardian Golem and Pitfiend, at least loot wise.
Prior to the altering with the upward road through the netherese the Black Dragon was popular as well. Which kind of point to the wish above?
We lost the High Priestess of Oghrann to the upperdark (yes, she was more of preepic), replacing her with a Fomorian Hive Queen would be nice?
Perhaps a true map of Ooze, cultists and a Slime Lord would fit as well given the rate of slime related events over the years.
Just attach it to the back of the map with slime currently near the basilisk cave.
Lets not forget Aboleth and Kuatoa?
A split map where you actually have to use the Water breathing spell to make full use of the map(s)?
Arguably the Hive Mind could be added to the short list of Guardian Golem and Pitfiend, at least loot wise.
Prior to the altering with the upward road through the netherese the Black Dragon was popular as well. Which kind of point to the wish above?
We lost the High Priestess of Oghrann to the upperdark (yes, she was more of preepic), replacing her with a Fomorian Hive Queen would be nice?
Perhaps a true map of Ooze, cultists and a Slime Lord would fit as well given the rate of slime related events over the years.
Just attach it to the back of the map with slime currently near the basilisk cave.
Lets not forget Aboleth and Kuatoa?
A split map where you actually have to use the Water breathing spell to make full use of the map(s)?
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"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.
"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.
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7threalm
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Re: More epic areas/bosses in the UD
i try and work on switching the frost giants over to stone giants should be an easy conversion, easy area to make
Duragin Balderden(Battle Rager of Kraak Helzak)
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- Blackman D
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Re: More epic areas/bosses in the UD
what happened to the old stone giants...
and no monk speed with multiattack on mobs... might as well not even bother to make it em
and no monk speed with multiattack on mobs... might as well not even bother to make it em
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- RamenKing
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Re: More epic areas/bosses in the UD
Long live the Dodkong!7threalm wrote:i try and work on switching the frost giants over to stone giants should be an easy conversion, easy area to make
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lilani
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Re: More epic areas/bosses in the UD
What the poster above said.
It seems far easier to remove the restriction on where players can hunt.
Varellas passage should be a safe route to the surface near dark hold and relatively safe to traverse. It is the most popular trade route between surface and the UD city.
This idea that there would be huge amounts of griefing is just unfounded as no body knows this. & Its also a false argument because the solution to a griefing problem is quite simple - deal with the griefer and the problem stops.
It seems far easier to remove the restriction on where players can hunt.
Varellas passage should be a safe route to the surface near dark hold and relatively safe to traverse. It is the most popular trade route between surface and the UD city.
This idea that there would be huge amounts of griefing is just unfounded as no body knows this. & Its also a false argument because the solution to a griefing problem is quite simple - deal with the griefer and the problem stops.
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ctothep
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Re: More epic areas/bosses in the UD
i am pretty sure cubicle mentioned that the upperdark will get epic zones so i suppose this is already in the works
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BigJ
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Re: More epic areas/bosses in the UD
As the Upperdark is shared space and two zones got moved out of the Underdark to the Upperdark, it would be nice to get some new zones in the Underdark to replace the ones we lost.
A new epic area would be great, one that sits between the Stone Guardian (low-epic), and the Pit Fiend (high epic). A shiny new Mid-epic are would fit right in.
As for the second zone, it would be nice to have a new map pitched the same as the Deurgar mines, and its spawn rate, as it still tends to be the goto area. That would at least provide a bit of variety.
BigJ
A new epic area would be great, one that sits between the Stone Guardian (low-epic), and the Pit Fiend (high epic). A shiny new Mid-epic are would fit right in.
As for the second zone, it would be nice to have a new map pitched the same as the Deurgar mines, and its spawn rate, as it still tends to be the goto area. That would at least provide a bit of variety.
BigJ
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DreWalker
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Re: More epic areas/bosses in the UD
give us something that rivals the white dragon pretty please
Irrtana-Yathrin
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