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A Tenser's Knight
Posted: Fri Dec 09, 2016 12:23 pm
by Steve
How would you build a theoretical Tenser's Knight?
If you are not aware, BGTSCC has a custom change to the
Level 6 spell:
You are no longer polymorphed. For the duration of the spell the caster recieve +4 STR, +4 CON, +4 DEX, +4 Natural AC, +5 Fortitude, the Simple weapon profiency and Martial weapon profiency feats, 100% spell failure and an AB bonus equal to your level minus your BAB.
Don't forget that Cleric's with the Fury Domain also get this spell, and...kinda needs to be CL 30. Personally, I'd prefer a Sorcerer-base for this, but Cleric always wins, doesn't it?!?
What would be your spellbook? And what would you use to buff? Cheers.
Re: A Tenser's Knight
Posted: Fri Dec 09, 2016 1:51 pm
by Rudolph
The Fury domain has been changed as well. It gets Warcry instead of Tenser. Furthermore, I seem to remember DP and Tenser can't be combined anyway.
Re: A Tenser's Knight
Posted: Fri Dec 09, 2016 3:25 pm
by Aspect of Sorrow
I wondered about this, what is it that makes it 100% ASF?
Re: A Tenser's Knight
Posted: Fri Dec 09, 2016 3:58 pm
by Steve
Tenser's Transformation, as it appears in the Players Handbook:
http://www.d20srd.org/srd/spells/transformation.htm
There, it just says :"You lose your spellcasting ability, including your ability to use spell trigger or spell completion magic items, just as if the spells were no longer on your class list. "
And yes, Fury Domain states on this Forum that it gains Battle Cry at lvl 6, which actually doesn't exist, but I'm assuming is War Cry (the Bard spell)??
So I guess Cleric is out of the running here on this challenge? So, what's a Sorcerer to do? Sorcerer (11), Eldritch Knight (10), Harper Agent (5), Paladin (4) ? But still only CL 29.

Re: A Tenser's Knight
Posted: Fri Dec 09, 2016 4:45 pm
by Steve
Okay, here is my own go at it:
http://nwn2db.com/build/?256838
Having a gish without Auto Still spells is taking a risk, I know. But essentially this build is a buff-and-go type, not casting at all when in combat. The build would have a minimum of 6 lvl 7 castings, and thankfully, lvl 7 spells are not the most necessary. So at least 3 or 4 Tenser's extended, plus an Energy Immunity and a Shadow Shield x 2.
Re: A Tenser's Knight
Posted: Sat Dec 10, 2016 12:52 pm
by Rudolph
This version has less AB and AC, but autostill and good damage.
http://nwn2db.com/build/?252914
If you want a wizard, this sort of thing might also work...
http://nwn2db.com/build/?245407
Re: A Tenser's Knight
Posted: Sat Dec 10, 2016 1:44 pm
by Steve
Thanks for posting those builds, Rudolph. Those would have once been killer on BGTSCC, but with the Dispel Fix applied, without CL 29–30, they'd both get murderized right quick (especially if relying on Tenser's for combat).
But I did also think to utilize Blackguard, but then I'd have to play Evil. And playing Evil can be so very...very.
Re: A Tenser's Knight
Posted: Sat Dec 10, 2016 6:46 pm
by Rudolph
without CL 29–30
I learnt about that fix (the hard way, when I returned after a long hiatus). That's why both these builds have 30 CL...
Re. 'Evil', yes, it's a bit limiting, perhaps. And the Drow race only inhabits the UD. Don't have a good sorc version ready, unfortunately.
Re: A Tenser's Knight
Posted: Sat Dec 10, 2016 6:57 pm
by Steve
Oops. Didn't see that your builds had PrCs that substituted for CL PrCs on BG. My bad.
But has anyone tried the Iron Body + Tenser's Transformation buff? lol. Walking invisible tank. Though, you have to succeed against that 50% spell failure after Iron Body for Tenser's to apply. But damn, once it does....

Re: A Tenser's Knight
Posted: Sat Dec 10, 2016 8:28 pm
by Rudolph
That's where Autostill comes in! A Deathward Wand and Free Movement can ward off the other penalties. Yay.
Re: A Tenser's Knight
Posted: Sun Dec 11, 2016 6:57 am
by Steve
Yeah, Autostill is great stuff. I was going for high AB instead of blowing 4 feats for Autostill. But maybe I'm silly to think this Build Idea needs 50 AB ! lol.
Anyway, yeah, having a few scrolls of Freedom of Movement and a Wand of Deathward used before casting Iron Body (with/without Tenser's), also makes for a unstoppable tank.
However, even with Autostill, casting Iron Body creates a 50% spell failure on your toon, and then if you want to follow up with Tenser's—which has a 100% spell failure, so must come last in the order—you have to risk it (thankfully, if you go Sorcerer, you often have plenty of spells to use).
Re: A Tenser's Knight
Posted: Sun Dec 11, 2016 6:27 pm
by Rudolph
Ah. I didn't know this about Iron Body. Thought the ASF was entirely negated by Autostill. In this case, Scarification might come in quite handy...