Verbal Components - Paladin/Cleric feats
Posted: Thu Dec 22, 2016 2:32 pm
I was playing around with Silence and activated paladin feats. To my surprise, I discovered that Smite Evil requires a verbal component. I can't find a source for that requirement anywhere in a sourcebook, so I'd suggest it's removed.
Turn Undead (and any ability relying on Turn Undead, such as Divine Shield and Divine Might) also require a verbal component on the server. This is a little bit more tricky. Player's Handbook AD&D says that "a touch of drama is important" (direct quote) and the character must thus be able to speak. Player's Handbook 3.0 says nothing about a verbal component - "You must present your holy symbol to turn undead." Suggesting that a holy symbol is all that is necessary.
I think it has been said that we use 3.0 rules? So the verbal component shouldn't be there?
Turn Undead (and any ability relying on Turn Undead, such as Divine Shield and Divine Might) also require a verbal component on the server. This is a little bit more tricky. Player's Handbook AD&D says that "a touch of drama is important" (direct quote) and the character must thus be able to speak. Player's Handbook 3.0 says nothing about a verbal component - "You must present your holy symbol to turn undead." Suggesting that a holy symbol is all that is necessary.
I think it has been said that we use 3.0 rules? So the verbal component shouldn't be there?