Polearm Reach
Posted: Mon Feb 20, 2017 2:25 pm
In NWN2, weapons do have actual ranges that dictate how close your PC must be to attack a given target. These ranges are given in baseitems.2da, and the number given is in meters. The weapon with the longest range in default NWN2 is the greatsword, with a range of 1.8 meters. Spears have a range of 1.5 meters, and halberds have a range of 1.7 meters.
I suggest that spears and halberds both have their ranges changed to 2.5 meters (~8.2 feet). The visual hitbox of the weapon still connects with the target at this range, and this helps the weapons feel mechanically distinct. Players could actually use polearms to attack from behind a shield wall, and this range increase also affects Cleave. It's a net positive to playability. I've implemented this change myself elsewhere, and it was overwhelmingly positively received and did not negatively effect content balance.
I suggest that spears and halberds both have their ranges changed to 2.5 meters (~8.2 feet). The visual hitbox of the weapon still connects with the target at this range, and this helps the weapons feel mechanically distinct. Players could actually use polearms to attack from behind a shield wall, and this range increase also affects Cleave. It's a net positive to playability. I've implemented this change myself elsewhere, and it was overwhelmingly positively received and did not negatively effect content balance.