Flashburst spell
Posted: Tue Feb 21, 2017 4:53 pm
Range : personal
AOE spell 20 fts
spell resistance : no
save : special
"You create a blinding flash of light. All creatures facing you are blinded for one round. Moreever, they must succeed a fortitude saving throw against spells or suffer a -4 attack penality for 2d10 rounds and lose half their spot skill ranks for the duration."
Bugs
1- "All creatures facing you are blinded" ---» implies you are not supposed to be blinded as the caster... and I get blinded each time I use it... weard
2- "succeed a fortitude saving throw against spells or suffer a -4 attack penality"
supposed to be Foritude... but the stat used to make the DC is reflex each time I cast it... if you look in the game calculation box you can read
"Fortitude Save VS. Spells : *Failure* : (2 + 13 = 15 vs dc 17)
Here are my stats
the fortitude is 10
my reflexe is 13
and my will 16
so it takes reflex instead of fortitude stat to calculate even if the text says fortitude...
not that I care too much... for me reflex is more credible in a realism state of mind...I guess... as you can close your eyes to avoid damage... but well... maybe changing the text or the other way around... but this is just my opinion
more concrete... just make it be in correlation...
making texte = what is actually calculated
3- Furthermore... as the caster I can suffer the -4 penality for 2d10 rounds ... back to number 1... creatures facing you the text says... how can I be facing myself ?
4- no aminations of any flash or anything... a big nothing visually
meanwhile... I found a way to bypass half of the bug... while I'm being blinded I can still use wirlwind to do some damage... but if I get the -4 penality out of it... then... it is a big fail... lol
I hope this help you to correct this bug and that I have explained it well
thank you
AOE spell 20 fts
spell resistance : no
save : special
"You create a blinding flash of light. All creatures facing you are blinded for one round. Moreever, they must succeed a fortitude saving throw against spells or suffer a -4 attack penality for 2d10 rounds and lose half their spot skill ranks for the duration."
Bugs
1- "All creatures facing you are blinded" ---» implies you are not supposed to be blinded as the caster... and I get blinded each time I use it... weard
2- "succeed a fortitude saving throw against spells or suffer a -4 attack penality"
supposed to be Foritude... but the stat used to make the DC is reflex each time I cast it... if you look in the game calculation box you can read
"Fortitude Save VS. Spells : *Failure* : (2 + 13 = 15 vs dc 17)
Here are my stats
the fortitude is 10
my reflexe is 13
and my will 16
so it takes reflex instead of fortitude stat to calculate even if the text says fortitude...
not that I care too much... for me reflex is more credible in a realism state of mind...I guess... as you can close your eyes to avoid damage... but well... maybe changing the text or the other way around... but this is just my opinion
more concrete... just make it be in correlation...
making texte = what is actually calculated
3- Furthermore... as the caster I can suffer the -4 penality for 2d10 rounds ... back to number 1... creatures facing you the text says... how can I be facing myself ?
4- no aminations of any flash or anything... a big nothing visually
meanwhile... I found a way to bypass half of the bug... while I'm being blinded I can still use wirlwind to do some damage... but if I get the -4 penality out of it... then... it is a big fail... lol
I hope this help you to correct this bug and that I have explained it well
thank you