Deez's Repulsive Shadow Barrier
Posted: Thu Feb 23, 2017 2:18 pm
Deez's Repulsive Shadow Barrier
Casterlevel: Sor/Wiz 4
School: Illusion/Shadow
Components: S, V
Range: Self
Target: Personal
Duration: One minute / level
Saving Throw: n/a
Spell Resistance: n/a
By drawing on the plane of shadow the caster endows his illusory magic with real substance and veils himself in it.
The resulting shadowy figure is hard to distinguish clearly. The shadow stuff flows and swirls over the caster's body,
forming little eddies and currents. When the caster is assailed the shadowy substance shields him by clotting into a thick
barrier.
Concealement is 5% until casterlevel 8. 10% until casterlevel 12. 15% until casterlevel 16. 20% at casterlevel 16 and higher.
Here goes ^_^
I'm sure you are aware of it already...
The bug of this spell is a visual one
when you cast it you see yourself being transparent but not your gears that seems to float
well... I found a way to "DEBUG" it in a way
after casting it... simply activate your hide skill and turn it off after... your toon will now be rendering the way it should ^_^
Casterlevel: Sor/Wiz 4
School: Illusion/Shadow
Components: S, V
Range: Self
Target: Personal
Duration: One minute / level
Saving Throw: n/a
Spell Resistance: n/a
By drawing on the plane of shadow the caster endows his illusory magic with real substance and veils himself in it.
The resulting shadowy figure is hard to distinguish clearly. The shadow stuff flows and swirls over the caster's body,
forming little eddies and currents. When the caster is assailed the shadowy substance shields him by clotting into a thick
barrier.
Concealement is 5% until casterlevel 8. 10% until casterlevel 12. 15% until casterlevel 16. 20% at casterlevel 16 and higher.
Here goes ^_^
I'm sure you are aware of it already...
The bug of this spell is a visual one
when you cast it you see yourself being transparent but not your gears that seems to float
well... I found a way to "DEBUG" it in a way
after casting it... simply activate your hide skill and turn it off after... your toon will now be rendering the way it should ^_^