What is Combat Insight? How is it different from Sneak att?
Posted: Thu Mar 02, 2017 4:43 pm
So!
Sneak/Death attacks: Your understanding of anatomy and armours through experience, intuition or formal study has given you the ability to make on-the-spot decisions to quickly identify and exploit the exposures of such weak spots to inflict vastly greater damage than the size of your weapon or the strength behind the blow would otherwise suggest. However, you need your opponent distracted or not paying attention to be able to properly capitalize
Weapon Specialization and other fighter feats that give bonus damage: Your knowledge of how your weapon interacts with muscle, sinew and bone, alongside various armours, combined with extensive training to control your blade has allowed you to make more effective strikes that deal more damage without requiring greater blade velocity or inertia.
Insightful Strike (only works with finesseable weapons, which are almost exclusively piercing damage except for kukri): Your experience fighting with weapons of high risk, high reward due to their chance of hitting absolutely nothing vital and going through gaps easily has manifested itself in turning your wits into your strength as you decide on spot where to stab to either exhaust the target by forcing a rapid response or outright kill them in a single stroke to the heart or the throat. -What makes this any different from Fighter weapon specialization or Sneak attack? Why does this use raw int instead of sneak attack die?
Combat Insight (works with any weapon): ??? -What makes this any different from Fighter weapon specialization or Sneak attack? Why does this use raw int instead of sneak attack die?
Combat Insight & Insightful strike (for 2x int damage!): ???!!! -How does this even work? It implies Insightful strike and combat insight are two different things, seeing they stack.
I'm not asking for these feats to be touched. I'm looking for a way to figure out how to RP them, as atm, as far I see, any warrior with weapon specialization and the like use the exact same RP. (Knowing where to hit, how to hit, why hit.)
Sneak/Death attacks: Your understanding of anatomy and armours through experience, intuition or formal study has given you the ability to make on-the-spot decisions to quickly identify and exploit the exposures of such weak spots to inflict vastly greater damage than the size of your weapon or the strength behind the blow would otherwise suggest. However, you need your opponent distracted or not paying attention to be able to properly capitalize
Weapon Specialization and other fighter feats that give bonus damage: Your knowledge of how your weapon interacts with muscle, sinew and bone, alongside various armours, combined with extensive training to control your blade has allowed you to make more effective strikes that deal more damage without requiring greater blade velocity or inertia.
Insightful Strike (only works with finesseable weapons, which are almost exclusively piercing damage except for kukri): Your experience fighting with weapons of high risk, high reward due to their chance of hitting absolutely nothing vital and going through gaps easily has manifested itself in turning your wits into your strength as you decide on spot where to stab to either exhaust the target by forcing a rapid response or outright kill them in a single stroke to the heart or the throat. -What makes this any different from Fighter weapon specialization or Sneak attack? Why does this use raw int instead of sneak attack die?
Combat Insight (works with any weapon): ??? -What makes this any different from Fighter weapon specialization or Sneak attack? Why does this use raw int instead of sneak attack die?
Combat Insight & Insightful strike (for 2x int damage!): ???!!! -How does this even work? It implies Insightful strike and combat insight are two different things, seeing they stack.
I'm not asking for these feats to be touched. I'm looking for a way to figure out how to RP them, as atm, as far I see, any warrior with weapon specialization and the like use the exact same RP. (Knowing where to hit, how to hit, why hit.)