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Goblins and tracking

Posted: Sun Mar 05, 2017 12:58 pm
by Hrafnar
My lvl 2 char with 4 survival and no tracking feat can track goblins all over the map. Tested in Chionthar ruins and, with a different char (also no tracking feat), north of Beregost.

Re: Goblins and tracking

Posted: Sun Mar 05, 2017 1:19 pm
by Blackman D
ok? i mean yea you shouldnt be able to but i dont think there is a whole lot that can be done to the survival mechanics in general

fortunately survival/tracking things that you shouldnt be able to is pretty harmless mechanically, just understand that rp wise you cant really use it

Re: Goblins and tracking

Posted: Sun Mar 05, 2017 1:52 pm
by Tsidkenu
You require the tracking feat to track non-humanoid, non-animal creatures. Goblins are counted as humanoid, so anyone with even a few points in Survival can track them and get their locations to appear on the minimap.

Sometimes the survival ability bugs out and reveals creature locations at a range exceeding one's skill ranks - not much can be done about that though!

Re: Goblins and tracking

Posted: Sun Mar 05, 2017 2:14 pm
by Hrafnar
Fair enough :)

Re: Goblins and tracking

Posted: Tue Mar 07, 2017 11:54 am
by walpurgisknight
Goblins are litterbugs.