Goblins and tracking

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Hrafnar
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Goblins and tracking

Unread post by Hrafnar »

My lvl 2 char with 4 survival and no tracking feat can track goblins all over the map. Tested in Chionthar ruins and, with a different char (also no tracking feat), north of Beregost.
Erlendir Ravensong: Ranger, protector and guide - bio
Tasia Sphaerideion: Bounty hunter, scout and sailor - bio
Kiartan Exiled: Mercenary, exile and son of a traitor - bio
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Blackman D
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Re: Goblins and tracking

Unread post by Blackman D »

ok? i mean yea you shouldnt be able to but i dont think there is a whole lot that can be done to the survival mechanics in general

fortunately survival/tracking things that you shouldnt be able to is pretty harmless mechanically, just understand that rp wise you cant really use it
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Tsidkenu

Re: Goblins and tracking

Unread post by Tsidkenu »

You require the tracking feat to track non-humanoid, non-animal creatures. Goblins are counted as humanoid, so anyone with even a few points in Survival can track them and get their locations to appear on the minimap.

Sometimes the survival ability bugs out and reveals creature locations at a range exceeding one's skill ranks - not much can be done about that though!
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Hrafnar
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Re: Goblins and tracking

Unread post by Hrafnar »

Fair enough :)
Erlendir Ravensong: Ranger, protector and guide - bio
Tasia Sphaerideion: Bounty hunter, scout and sailor - bio
Kiartan Exiled: Mercenary, exile and son of a traitor - bio
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walpurgisknight
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Re: Goblins and tracking

Unread post by walpurgisknight »

Goblins are litterbugs.
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