Heavy Armor and Shield Feat Suggestions
Posted: Thu Mar 09, 2017 2:58 pm
Heavy Armor Melee builds tend to get crapped on a bit, mechanically speaking. Dwarven Defenders are awesome, but other than that, their defenses tend to be lower than the "squishy" mages. I propose a few feats to correct this:
1) Armor Specialization: Change this into a line of feats.
Armor Specialization: 2/- for medium armor, 3/- for heavy armor.
Greater Armor Specialization: 4/- for medium armor, 6/- for heavy armor.
Epic Armor Specialization: 6/- for medium armor, 9/- for heavy armor.
As well, the shield feats are very spread out, too spread out for many builds. Shield bashing could be a very viable tactic, comparable to two-handing a weapon, if these feats were condensed a bit:
2a) As well, an extension to the shield specialization of feats.
Shield [Type] Specialization [Shield Type]: +1 AC while using that shield.
Greater Shield [Type] Specialization [Shield Type]: +2 AC while using that shield.
Epic Shield [Type] Specialization [Shield Type]: +3 AC while using that shield.
2b) As well, merge the shield specialization feats so that they also double as the damage feats. This would proceed as follows:
Shield [Type] Specialization [Shield Type]: +1 AC while using that shield. Shield [Type] Specialization [Shield Type]: +1 AC while using that shield. +2 Damage when shield bashing with that shield.
Greater Shield [Type] Specialization [Shield Type]: +2 AC while using that shield. +4 Damage when shield bashing with that shield.
Epic Shield [Type] Specialization [Shield Type]: +3 AC while using that shield. +6 Damage when shield bashing with that shield.
3) Next, the shield focus feats could serve in a similar manner to the armor specialization feats, as well as serving their current purpose:
Weapon Focus [Shield Type]: +1 AB when using the shield type, DR Depending on shield type. (1/- for light, 2/- for large, 3/- for tower)
Greater Weapon Focus [Shield Type]: +2 AB when using the shield type, DR Depending on shield type. (2/- for light, 3/- for large, 4/- for tower)
Epic Weapon Focus [Shield Type]: +4 AB when using the shield type, DR Depending on shield type. (3/- for light, 4/- for large, 5/- for tower)
So that this synergies nicely:
4) Idea 1 and Idea 3's DR/- (those provided by wearing certain armor and shields) would stack with each other, but with no other kinds of /- DR.
Anyway, those are my thoughts. Heavy armor and board and sword users could use some love, this should provide them with that love.
1) Armor Specialization: Change this into a line of feats.
Armor Specialization: 2/- for medium armor, 3/- for heavy armor.
Greater Armor Specialization: 4/- for medium armor, 6/- for heavy armor.
Epic Armor Specialization: 6/- for medium armor, 9/- for heavy armor.
As well, the shield feats are very spread out, too spread out for many builds. Shield bashing could be a very viable tactic, comparable to two-handing a weapon, if these feats were condensed a bit:
2a) As well, an extension to the shield specialization of feats.
Shield [Type] Specialization [Shield Type]: +1 AC while using that shield.
Greater Shield [Type] Specialization [Shield Type]: +2 AC while using that shield.
Epic Shield [Type] Specialization [Shield Type]: +3 AC while using that shield.
2b) As well, merge the shield specialization feats so that they also double as the damage feats. This would proceed as follows:
Shield [Type] Specialization [Shield Type]: +1 AC while using that shield. Shield [Type] Specialization [Shield Type]: +1 AC while using that shield. +2 Damage when shield bashing with that shield.
Greater Shield [Type] Specialization [Shield Type]: +2 AC while using that shield. +4 Damage when shield bashing with that shield.
Epic Shield [Type] Specialization [Shield Type]: +3 AC while using that shield. +6 Damage when shield bashing with that shield.
3) Next, the shield focus feats could serve in a similar manner to the armor specialization feats, as well as serving their current purpose:
Weapon Focus [Shield Type]: +1 AB when using the shield type, DR Depending on shield type. (1/- for light, 2/- for large, 3/- for tower)
Greater Weapon Focus [Shield Type]: +2 AB when using the shield type, DR Depending on shield type. (2/- for light, 3/- for large, 4/- for tower)
Epic Weapon Focus [Shield Type]: +4 AB when using the shield type, DR Depending on shield type. (3/- for light, 4/- for large, 5/- for tower)
So that this synergies nicely:
4) Idea 1 and Idea 3's DR/- (those provided by wearing certain armor and shields) would stack with each other, but with no other kinds of /- DR.
Anyway, those are my thoughts. Heavy armor and board and sword users could use some love, this should provide them with that love.