Combat modes
Posted: Tue Mar 21, 2017 7:29 pm
I noticed that you cannot activate multiple combat modes at the same time.
Modes that seem as if they should have no problem working simultaneously.
Is there a specific reason why this is not possible? And if so, would it be possible to get them of the activation timer? (Think they activate at the start of the round, but not sure.)
If they are off the timer, you can quickly switch in between a round if you are fast/alert enough.
Giving you a slight bonus in the initial round.
Like going in with flurry of blows, knocking him down to get a few hits in and then switching to defensive stance or whatever mode you like a millisecond before they are able to initiate their own attack.
Modes that seem as if they should have no problem working simultaneously.
Is there a specific reason why this is not possible? And if so, would it be possible to get them of the activation timer? (Think they activate at the start of the round, but not sure.)
If they are off the timer, you can quickly switch in between a round if you are fast/alert enough.
Giving you a slight bonus in the initial round.
Like going in with flurry of blows, knocking him down to get a few hits in and then switching to defensive stance or whatever mode you like a millisecond before they are able to initiate their own attack.