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Side effects of Death ?
Posted: Sat Mar 25, 2017 11:09 am
by HvN
When you die, your corpse falls to the ground. Is this only for RP purposes? Or do players need to do something to the corpse to avoid incurring a penalty of some kind?
The reason I ask, And I should have probably asked this before I decided to do what I did. But any ways. I ran into a small fellow(a spirit), who had died and was in need of some one to carry his corpse for him to the Gate. I saw no harm in helping the man(ghost). On our way to the gate, I decided that the Gate was in fact no place for a corpse. So I took it to the grave yard and put it six feet under, where a corpse belongs... So that it would then rise up a few days from now and I would have more zombies to train my combat skills on. This seemed to upset the ghost quite a bit... He proceeded to haunt me where ever I went. It got to the point that I had to seek out the aid of a priest, to rid me of this foul spirit.
I'm actually going to just cut to the chase here, This will turn into a small novel If i keep going. And I'm not the best writer...
The server had a reset in the midst of all this, I lost the ghost man. And I think his corpse is/was still in the grave yard this whole time. If he "lost" his corpse did he suffer some sort of penalty? Should I have just taken it to the gate for him? Also why would some one want their corpse brought to the gate? (I also should have just asked the man)
Honestly though, the whole thing was probably the most fun i've ever had in RP though lol
Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 11:44 am
by Pajutek
He probaly wanted you to take his corpse to local priest and revive him.
This way he would avoid getting the xp penalty. Yet you buried his body deep under the ground.

Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 11:55 am
by izzul
right thing to do....give him proper burial...

Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 12:06 pm
by Kiran
I salute you.
Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 10:22 pm
by Tsidkenu
You most
certainly did the right thing, intentional or not, if that information was PMed to you via Tell by the other player.

Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 10:49 pm
by Velaris
I run a elven priest, and a resurrection is one of the most serious events that can happen to elves. I don't just raise someone I know just because I come across them on the road, after all you don't know what brought them to that point.
I think you dealt with the situation in what is probably the most kind, yet still realistic way I've seen it done. Congratulations. Superbly handled. It's great you gave them a proper burial.

Re: Side effects of Death ?
Posted: Sat Mar 25, 2017 11:24 pm
by Tsidkenu
Btw, Velaris, you can technically use the Blood Vision orison on a body to divine basic information about who the person was and from there make your judgement as to whether you feel like resurrecting them or not.

Re: Side effects of Death ?
Posted: Sun Mar 26, 2017 2:04 am
by CaelusKazaran
I once carried the corpse of a halfling's friend for him to a cleric just to piss off some myrkulites on one of my retired characters. Was the funniest thing I'd ever done. (Especially since that character was a servant of a necromancer who also just wanted to piss off the myrkulites that tried to stop us. Was great fun)
Re: Side effects of Death ?
Posted: Sun Mar 26, 2017 8:03 am
by Endelyon
HvN wrote:When you die, your corpse falls to the ground. Is this only for RP purposes? Or do players need to do something to the corpse to avoid incurring a penalty of some kind?
The reason I ask, And I should have probably asked this before I decided to do what I did. But any ways. I ran into a small fellow(a spirit), who had died and was in need of some one to carry his corpse for him to the Gate. I saw no harm in helping the man(ghost). On our way to the gate, I decided that the Gate was in fact no place for a corpse. So I took it to the grave yard and put it six feet under, where a corpse belongs... So that it would then rise up a few days from now and I would have more zombies to train my combat skills on. This seemed to upset the ghost quite a bit... He proceeded to haunt me where ever I went. It got to the point that I had to seek out the aid of a priest, to rid me of this foul spirit.
I'm actually going to just cut to the chase here, This will turn into a small novel If i keep going. And I'm not the best writer...
The server had a reset in the midst of all this, I lost the ghost man. And I think his corpse is/was still in the grave yard this whole time. If he "lost" his corpse did he suffer some sort of penalty? Should I have just taken it to the gate for him? Also why would some one want their corpse brought to the gate? (I also should have just asked the man)
Honestly though, the whole thing was probably the most fun i've ever had in RP though lol
I loved this post.

That RP does sound very fun!
To answer your questions, yes, corpses can be interacted with and there is a mild penalty incurred for death without having your corpse taken to a priest.
If you have a player's corpse in your inventory (click on it and choose to pick it up) you can talk to any priest at the various temples to resurrect them for 500 gold pieces, or you can even bring the body to a player cleric to raise. If they are raised from the dead it prevents them from losing experience points by using Myrkul to respawn in their default location (which is your only choice if no one is around to find your corpse or help you).
The penalty for death on BGTSCC is 100 exp lost per level (though you're safe from any actual levels lost). If someone died in the graveyard, they were probably low enough level that they only lost a couple or few hundred experience--generally death is not a huge deal in the early stages of the game but the exp loss can get brutal at higher levels!
As to how you should react to finding a body, it's entirely up to you to decide how your character would feel and respond.
Hope this helps and happy gaming!
Re: Side effects of Death ?
Posted: Sun Mar 26, 2017 9:00 am
by Invoker
CaelusKazaran wrote:I once carried the corpse of a halfling's friend for him to a cleric just to piss off some myrkulites on one of my retired characters. Was the funniest thing I'd ever done. (Especially since that character was a servant of a necromancer who also just wanted to piss off the myrkulites that tried to stop us. Was great fun)
Those were very strange Myrkulites .
Priests of Myrkul (and the god himself) have absolutely no problem with the deceased being brought to the temples of other faiths to be resurrected. They just don't do it themselves.
Also, Myrkulites are utterly unflappable. It's extremely hard to "piss off" a priest of Myrkul, whatever you do.
Source: Faith & Avatars.
Re: Side effects of Death ?
Posted: Sun Mar 26, 2017 11:55 am
by CaelusKazaran
Invoker wrote:CaelusKazaran wrote:I once carried the corpse of a halfling's friend for him to a cleric just to piss off some myrkulites on one of my retired characters. Was the funniest thing I'd ever done. (Especially since that character was a servant of a necromancer who also just wanted to piss off the myrkulites that tried to stop us. Was great fun)
Those were very strange Myrkulites .
Priests of Myrkul (and the god himself) have absolutely no problem with the deceased being brought to the temples of other faiths to be resurrected. They just don't do it themselves.
Also, Myrkulites are utterly unflappable. It's extremely hard to "piss off" a priest of Myrkul, whatever you do.
Source: Faith & Avatars.
You would think but these two were extremely adamant about giving the corpse a proper burial rather than raising it. Even attempted to threaten us, trying to be all imposing and what not. Was rather entertaining to just ignore all of their demands and casually walk back to the FAI to take the guy to a cleric. xD
Re: Side effects of Death ?
Posted: Sun Mar 26, 2017 9:33 pm
by ginsu
I have a retired character who was a myrkulite. His name was Carnoth. He was the second in command of the church a few years ago, only after the leader (I wont spoil the name). I stopped to play 1.5 years ago and returned as Santus 2 months ago.
I can tell you one thing. Myrkulites really care (or at least should care) about the dead to have an adequate funeral. In fact, one of the goals of a myrkulite is to avenge the dead.
Off course they follow an evil deity, and doing so, a lot of players who play as a myrkulite think that to be a myrkulite is to spread chaos and etc. But to play a myrkulite should not be like that, at least, not to focus only on that. There is much more on RP than just that.
As was said, a myrkulite should not loose the temper facing such a situation, but whatever. A myrkulite should also care to conceal his identity.
As Myrkul is one of "The Dead Three" it is important to take it on account, I mean, some evil deeds and plots, specially when roleplaying with followers of Bhaal and Bane, but what I see as a mistake is when people think that this is the ONLY thing possible to do when playing a myrkulite.
Re: Side effects of Death ?
Posted: Mon Mar 27, 2017 11:20 am
by Sun Wukong
Invoker wrote:Priests of Myrkul (and the god himself) have absolutely no problem with the deceased being brought to the temples of other faiths to be resurrected. They just don't do it themselves.
As long as such undertaking is covered by the wealth of the deceased himself. Also, on some extremely rare occasions, Myrkul did allow his clergy to resurrect the dead. (Just imagine legendary Doombringer trying to fulfill the wishes of a dead and dying before those come to fruition - failure would be just bad propaganda - and it is not like you have to advertise the resurrection to the public. *Wink-wink.*)
Invoker wrote:Also, Myrkulites are utterly unflappable. It's extremely hard to "piss off" a priest of Myrkul, whatever you do.
Ways I have pissed off Myrkulites:
- 1) Given them a hug. (That is touching a member of the clergy.)
2) Refused to die. (And that goes against what they are supposed to preach.)
3) Given people very half-assed burials. (Buried someone waist down, with legs sticking out of dirt and supported by sticks.)
4) Just kept naggging about how Myrkul is such an incompetent bore that even an old sock would act as a better God of the Dead. (The poor cleric rolled one with his fortitude save...)
5) Smited all the undead they tried to raise. (They really kept trying to summon and buff them and down they went nevertheless.)
6) Regularly got in the way of them trying to fullfill the last wishes of the dead in favour of the living. (Preventing them from earning their 'skull fees.')
7) Sent them off to bury dead that never existed. (And as a result some dead had no proper burials.
8) Covered the holy symbol of their temple with a living squeeling pig's head. (That actually required some clever use of portals to pull off, and was bit of a work of performance art.)
9) Set their cloaks on fire. (It kind of makes the whole unflappable thing harder to pull off, especially when you are running around with pants on fire.)
10) Pulled down their hoods and threw their masks away. (And licked the tears off their ash covered face.)
*Ahem.*
Now, can anyone say if I have violated the teachings of Lathander? (The answer is not really...)

Re: Side effects of Death ?
Posted: Mon Mar 27, 2017 12:11 pm
by Invoker
Comments Only wrote:Invoker wrote:Priests of Myrkul (and the god himself) have absolutely no problem with the deceased being brought to the temples of other faiths to be resurrected. They just don't do it themselves.
As long as such undertaking is covered by the wealth of the deceased himself. Also, on some extremely rare occasions, Myrkul did allow his clergy to resurrect the dead. (Just imagine legendary Doombringer trying to fulfill the wishes of a dead and dying before those come to fruition - failure would be just bad propaganda - and it is not like you have to advertise the resurrection to the public. *Wink-wink.*)
Absolutely. They don't do it themselves as a rule, but there are exceptions. It's just very weird to read of myrkulites actually threatening people and getting angry in such circumstances...
Invoker wrote:Also, Myrkulites are utterly unflappable. It's extremely hard to "piss off" a priest of Myrkul, whatever you do.
Ways I have pissed off Myrkulites:
- 1) Given them a hug. (That is touching a member of the clergy.)
2) Refused to die. (And that goes against what they are supposed to preach.)
3) Given people very half-assed burials. (Buried someone waist down, with legs sticking out of dirt and supported by sticks.)
4) Just kept naggging about how Myrkul is such an incompetent bore that even an old sock would act as a better God of the Dead. (The poor cleric rolled one with his fortitude save...)
5) Smited all the undead they tried to raise. (They really kept trying to summon and buff them and down they went nevertheless.)
6) Regularly got in the way of them trying to fullfill the last wishes of the dead in favour of the living. (Preventing them from earning their 'skull fees.')
7) Sent them off to bury dead that never existed. (And as a result some dead had no proper burials.
8) Covered the holy symbol of their temple with a living squeeling pig's head. (That actually required some clever use of portals to pull off, and was bit of a work of performance art.)
9) Set their cloaks on fire. (It kind of makes the whole unflappable thing harder to pull off, especially when you are running around with pants on fire.)
10) Pulled down their hoods and threw their masks away. (And licked the tears off their ash covered face.)
*Ahem.*
Now, can anyone say if I have violated the teachings of Lathander? (The answer is not really...)

RRROFL!!
Well...I'd say going to these lengths qualifies as "extremely hard"...

?
I'm surprised you even found enough mykrulites to pull all of those off...I met maybe two of them in the last 3 years...
Re: Side effects of Death ?
Posted: Mon Mar 27, 2017 5:25 pm
by Sun Wukong
Oh, they are not all from this server, mostly just things from the old memory lane. NWN1, PnP, and NWN2, etc...
But yeah, the easiest way to greatly annoy someone is to just violate their core beliefs.