I understand wanting to enforce Thayan Knight, I truly do, but from our perspective, it cripples us in the things we do RP wise and mechanically. We have tried many times to come to a middle ground, and failed. I will explain further....
I am not sure how well you all know the classes and role-play around Thay and the Thayan Enclave. But as someone who has had multiple characters in this guild I can tell you: It ain't easy.
We of course are often seen (rightfully so.) as "bad guys" on the server, as evil in RP, ect. We know this, we are OK with this, we deal with it. We expect to lose a lot of PVP bouts, we expect to BE pvp'd often by those that hate us IC. We take no issue with this, we enjoy being the bad guys or we wouldn't do it.
Recently, as a guild, we had decided to no longer enforce a few previous rules with the guild. The main one being that we no longer required a knight to have to take the Thayan Knight class. I realize this sounds weird, but it actually makes a lot of sense once you look at the class mechanically.
The reason we made this choice, was completely mechanical. The class stinks. That is actually an understatement honestly, it's a garbage fire. It is more beneficial to take 5 levels of straight fighter, or literally any other class, mechanically speaking. We did away with this because it was almost impossible to find any player who would join the faction as a knight due to this. The class was bad, it restricted their build, it made their character -worse- for choosing it. On top of all this, as said earlier, we are the most visible bad guys on the server. Which makes us a constant target for PVP or generally being threatened, challenged, insulted, ect ect. If you put all this together, it is a recipe for less fun for a lot of people.
Now, we had asked previously (a few times over the years.) to have the Thayan Knight class retooled or looked at to be more in line with other classes. So far this has not happened. The class is still awful and severely under powered. This is ultimately what pushed us to no longer enforcing the rule that to RP a knight, you MUST take the knight class. Honestly though, as a visible evil, we already have it hard enough as it is, having to mechanically, play as significantly weaker builds that everyone else just makes the whole thing that much worse. Not to mention even that the Red Wizard class is also woefully under powered compared to the likes of Archmage. But that is far less of an issue in comparison to the Thayan Knight problem.
Now, where am I going with this?
Well, we had been playing with this changed rule in our faction for a while now, and out of the blue the DM team has sent us a message, saying that we must begin to enforce the Thayan Knight rule again. This has completely nullified one of my characters (My main.) entirely RP wise. Her entire backstory, everything, "poof", immediately voided. Weeks of work gone.
But I digress, that is not even really the central issue we take on this. The fact is, we have tried, and tried, and tried for years to get Thayan Knight, and to a lesser extent, Red Wizard, looked at to bring them more in line. We were brushed off, denied, told "No" time and time again. So we took the matter into our own hands as a guild, and simply stopped enforcing the Thayan Knight rule. Now we are being forced to enforce it, causing not only a few people to not be able to play their characters any longer, but also significantly weakening ourselves mechanically again.
In the words of our guild leader: