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bats in skuldask watercave

Posted: Thu May 11, 2017 5:27 am
by aaron22
the bats in skuldask water cave do not drop loot bags. if they are carrying loot the corpse just glows. i think there was a mod to the decay rate and i cannot get to them most of the time before they decay. this is an old problem, i know. is there any chance that the bats can be repaired to act more like the other mobs? if so, is this on anyone's watch list?

Re: bats in skuldask watercave

Posted: Thu May 11, 2017 5:33 am
by Tsidkenu
One of the minotaurs in the labrynth does this too, as do the goblin sappers in the area just north of Beregost + goblin mines. Leftover remnants of tfunke's radical attempt to change all critters to decay-type loot.

Re: bats in skuldask watercave

Posted: Thu May 11, 2017 3:02 pm
by aaron22
Are there any plans to do something that can fix these issues. I guess this is a area builder task

Re: bats in skuldask watercave

Posted: Fri May 12, 2017 8:57 am
by Glowfire
This is the case for bats in Varalla's Passage in the UD too.

Re: bats in skuldask watercave

Posted: Thu Jul 06, 2017 6:02 am
by Valefort
Should be sorted next update.

Re: bats in skuldask watercave

Posted: Thu Jul 06, 2017 10:29 am
by aaron22
Valefort wrote:Should be sorted next update.
that will be great!! thanks