A heartbroken departure. DM Hera
Posted: Sun May 21, 2017 11:51 am
Being a DM and aiding tales of players has always been a fondest joy for me. Creativity is something I look forward to and role-play is just a great outlet for it. I got to work with fantastic crowd of players and the stories weaved always left me wanting more. Being removed from a team is a hard feeling to explain, it is shock with anger, even a mystery of why me. Below is the letter I received to inform me of my release from the community.
What hurts the most perhaps is this line for the reasoning
Though the main reason is my issues with fellow staff.
The Staff is a different issue. I assure you the differences are with a small minority as the staff here for the most part is wonderful, supportive of each other and a good group to be around. I admit when I do work, I am a bit of harsh woman to say it nicely. That is because I want to get things done. Though more so I came to dm'ing with a philosophy, this inventably put me in conflict with a few. This is directly from my application I sent when I sought a place at the DM table.
I do not know any dm who has successfully appealed a removal, I know some who have come back after time. Though to lose a good wingman like DM Creo is an extra blow, he helped keep me grounded and was always willing to hop into the client to aid any DM.
My ending words would be to remind everyone, if there is a DM you like, make sure not only they know it, but the Admins know it. They get all the bad sent to them, how are they to know the good if we are quiet.
Thank you for the wonderful times, I will miss you all.
Hera
Maecius wrote:Hi Hera,
As you've probably noticed, you have been removed from the DM team group. Unfortunately, even after repeated talks and PMs, you have not been able to find a way to get along with the others on staff.
In the past two weeks you've generated three complaints against you from staff (covering multiple staff groups), and one complaint against you from a player. This is in addition to the multitude of earlier complaints, after each of which you were talked to, and after each of which there was little or no noticeable improvement in your interactions with others.
I don't think I have to tell you that you're an excellent DM. You do good work, you're very active, and your plots are fun. Your pro-player approach to things is refreshing and fully in line with my own philosophies when I was a DM.
That's what's kept us from making this decision for so long. And that's what makes this decision so difficult. You are a great DM.
Unfortunately, you've also become a drag on team morale, and you're causing more harm overall to the DM team and its efforts to engage players than you are providing good, by yourself, in your own efforts to engage players. To be fair, the complaints against you also touch on favoritism, abuse of power, bullying, player abuse, and deception (intentional and through information withholding), but when it boils down to it, in the end, I think the root of all of the issues is that you just don't really get along with others. You seem to make things personal, and are not respectful towards those who disagree with you.
If you'd like to appeal this decision, I can give you a more complete list of complaints for you to answer or address. But ultimately, our decision was not so much based on the complaints (though some were more serious than others) as it was based on the fact that you make so many people around you unhappy, anxious, or dispirited. Ultimately, your continued presence on staff does more harm than good.
Which saddens me, because, again, I do believe that you did do a lot of good. But after repeatedly being asked to get along with others by the Head DMs, Endelyon, and myself, it's become clear that you're just not the right personality for the job. This is a team-based job.
I'm personally kind of hoping this removal comes as a relief to you, because I find it hard to believe that you're having much fun as a DM lately either. If anything, you seem like you're at war with everyone else on staff, barring one or two people who you do seem to get along with. But if you'd like to appeal, again, we will hear you out and discuss it with you. It's just hard to believe you'll find a way to get along better with everyone else at this point in time ...
Best,
Maecius
What hurts the most perhaps is this line for the reasoning
What these complaints where I do not know, they where never told me, never shown to me, and nor was I allowed to refute them. I often took the stance of dont refute, accept and just do what they ask.To be fair, the complaints against you also touch on favoritism, abuse of power, bullying, player abuse, and deception (intentional and through information withholding),
Though the main reason is my issues with fellow staff.
I have been a DM sense Oct 04, 2016, I ran frequently, nearly daily some weeks. In all that time from this community I only generated that one recent player complaint. I do not even know what that complaint is, or about.In the past two weeks you've generated three complaints against you from staff (covering multiple staff groups), and one complaint against you from a player. This is in addition to the multitude of earlier complaints, after each of which you were talked to, and after each of which there was little or no noticeable improvement in your interactions with others.
The Staff is a different issue. I assure you the differences are with a small minority as the staff here for the most part is wonderful, supportive of each other and a good group to be around. I admit when I do work, I am a bit of harsh woman to say it nicely. That is because I want to get things done. Though more so I came to dm'ing with a philosophy, this inventably put me in conflict with a few. This is directly from my application I sent when I sought a place at the DM table.
"Always Consider Yes"
'Always Consider Yes' is a theory I have in DMing, when a player wants to do something my first response is never no. No is so negative it can set a player back, and im not saying No isnt sometimes necessary. Even if the idea is insane, or should be impossible, even flat out denied, I take a pause and think "maybe" what is "the yes here". There is a possibility the player didn't fully explain their thought process yet, and just saying no can dishearten a person from being creative or feeling active in the community. There is the possibility I did not understand them and why should I deny the player if its my fault? So instead I think, Maybe yes, but lets ask questions and see what their goal is, or what they are considering. Maybe illustrate the restrictions why it would be denied before flatly doing so. While I know some think valuable time would be taken up, I feel just considering yes, is only a minute more and worth the time. Where here for the player not ourselves.
I do not know any dm who has successfully appealed a removal, I know some who have come back after time. Though to lose a good wingman like DM Creo is an extra blow, he helped keep me grounded and was always willing to hop into the client to aid any DM.
My ending words would be to remind everyone, if there is a DM you like, make sure not only they know it, but the Admins know it. They get all the bad sent to them, how are they to know the good if we are quiet.
Thank you for the wonderful times, I will miss you all.
Hera
