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high hedge map area

Posted: Thu May 25, 2017 9:39 am
by BullDogg1981
The north to the coast transition from high hedge appears to be broken, I was unable to transition to the other area.

Re: high hedge map area

Posted: Thu May 25, 2017 9:45 am
by Sputnik
The 'Coast South of Candlekeep' area has been removed from the server. That transition is now dead.

Re: high hedge map area

Posted: Thu May 25, 2017 9:46 am
by chad878262
I think Lisa was working on this transition, should be fixed next update I think. I'll PM here this thread so she can verify!

Re: high hedge map area

Posted: Thu May 25, 2017 10:27 am
by LISA100595
Yes it will be fixed in the next update! :) Stonebar also added the interiors, Lighthouse and old Thieves cave back in on the Lions Way map as well as fixed/reconnected the transitions that used to go to and from the Coast South of Candlekeep map. And added the Travel Boat back in as well as extended the beach area seamlessly.

I added the Elder Ogre Stronghold interior that was in the Troll Claws East map that was removed to the Troll Claws West and also reconnected the transitions to and from Boreskyr Bridge and Thundars Ride to Troll Claws West now.

I've also added the Amn, Cloud Peak Cave interior (that was in the cloud peak decent that's now removed) to the Cloud Peak Mountain Pass Area.

If you all can think of any other interior maps or transitions missing from the removal of the Exteriors, please let us know.

Thanks!

Re: high hedge map area

Posted: Thu May 25, 2017 10:33 am
by 7threalm
could you transfer the blue ogre, from troll claw east to to somewhere in the uperdark underdark,

the interior maps with the spawns

mabey the castle thing blackrock,

i think that area would help the cr gap

Re: high hedge map area

Posted: Thu May 25, 2017 10:45 am
by LISA100595
7threalm wrote:could you transfer the blue ogre, from troll claw east to to somewhere in the uperdark underdark,

the interior maps with the spawns

mabey the castle thing blackrock,

i think that area would help the cr gap
I already put that in the Troll Claws West Area .. will be near where the cave connected East and West is.

Maybe, if approved, we can clone the area for the UD and just name the Elder Ogre spawns something appropriate? ??

Re: high hedge map area

Posted: Thu May 25, 2017 1:18 pm
by Nyeleni
Do you mean the lizardmen from Cloudpeak descent? That was already added, Lisa.