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Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 1:30 pm
by Snarfy
The walk-mesh in the Harbor is giving me a conniption fit... it must have been changed recently, because it was just fine a week or two ago, but now the walk-mesh on part of the pier is broken.

Image

Directly to the left of my character is where the broken'ess occurs.

Previously, one was able to walk the entire length of this pier, from left to right, without issue. Today I mouse hovered over the pier that extends away from the Twilight Rose, and found that I could not mouse-click on it. Up until today, I have always been able to walk over there.

Like a dumbass, I decided to WASD up against the walk-mesh border, just to see if I was losing my mind, and found I was able to get onto the rest of the pier... the problem now is that I am stuck on that side of the pier and am unable to return to the walk-mesh near the Rose, or the rest of the Docks. :evil:

I'm not sure why the walk-mesh was edited here, but I'd appreciate it if the rest of the pier could be returned to it's previously accessible state. Thanks.

*goes to find a DM to get him off this broken POS*

Re: Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 2:27 pm
by V'rass
This is why having the dimension door spell or scrolls is important... walk-mesh not being cooperative, tell it to F off and bypass it entirely. :twisted:

Re: Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 2:40 pm
by Aspect of Sorrow
R.I.P. V'rass, who teleports into the water and drowns.

Re: Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 2:42 pm
by V'rass
Don't think you can do that... not in that area at least. :?

Re: Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 3:11 pm
by Nyeleni
Oh that spot has claimed many victims over the years.

Like a spot in the Underdark west of varalla's which was fixed I think.

Re: Walk-mesh in BG Harbor is borked

Posted: Wed May 31, 2017 3:15 pm
by Snarfy
I teleported away, eventually. Total waste of 850 gold.

Luckily, it's mechanically possible to pick-pocket NPC's half-way across the map while stuck in broken walk-mesh... I probably made almost half that back while waiting for a rescue :lol: