Permanent side-effects of being revived (True Ressurection).
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Israe
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Permanent side-effects of being revived (True Ressurection).
https://wrathofzombie.wordpress.com/201 ... ted-table/
Was reading this, gave me some ideas. Can we get something like this?
Was reading this, gave me some ideas. Can we get something like this?
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Face
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Re: Permanent side-effects of being revived (True Ressurecti
jeez number 14 is evil ;p
#onlyorclivesmatter.
Be hin be great
Be hin be great
- metaquad4
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Re: Permanent side-effects of being revived (True Ressurecti
It seems many a character has suffered #20! 
Number 26 would certainly be fun for a Chauntean or a Druid.
I might end up culling this list for the ones that wouldn't mechanically impact anyone else or too much of the world and roll apply them to my character. We could start a new club
The "Permanent Side Effect on True Resurrection" club.
Number 26 would certainly be fun for a Chauntean or a Druid.
I might end up culling this list for the ones that wouldn't mechanically impact anyone else or too much of the world and roll apply them to my character. We could start a new club
aka aplethoraof (on discord too)
- K'yon Oblodra
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Re: Permanent side-effects of being revived (True Ressurecti
Hehe bit excessive list stopped at around 90 
Last edited by K'yon Oblodra on Wed Jun 07, 2017 7:52 am, edited 2 times in total.
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BlueHero45
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Re: Permanent side-effects of being revived (True Ressurecti
Currently running a Curse of Strahd campaign for tabletop. Because souls can not escape the demi plane anyone brought back to life suffers from a random madness effect as their mind can't handle that knowledge.
Rhys Feivra-Sun elf, wizard
I became insane, with long intervals of horrible sanity.
Edgar Allan Poe
I became insane, with long intervals of horrible sanity.
Edgar Allan Poe
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Re: Permanent side-effects of being revived (True Ressurecti
Great list, Israe! I'll have to keep this in mind if one of my characters ever comes back to life through a true resurrection.
Victoria Thornhart | Dreadlord of Darkhold & Priestess of Bane. Zhentarim Guild Thread. Darkhold RP Thread.
Vierna Hun'viir | Ranger of Eilistraee. Retired.
Zilvarra | Drow Deathsinger of House Selmiyeritar
Zilvarra | Drow Deathsinger of House Selmiyeritar
- K'yon Oblodra
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Re: Permanent side-effects of being revived (True Ressurecti
May I as Noob ask what a true Resurrection is?
- Glowfire
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Re: Permanent side-effects of being revived (True Ressurecti
I think these work better as curse ideas. Lore-wise, there are no side-effects from a True Resurrection. True Resurrection however is very expensive.
A Raise Dead costs 5 000 gold in diamonds, Resurrection 10 000, True Resurrection 25 000.
http://www.d20srd.org/srd/spells/raiseDead.htm
http://www.d20srd.org/srd/spells/resurrection.htm
http://www.d20srd.org/srd/spells/trueResurrection.htm
If you'd want to RP a side-effect, a temporary hit to CON and thus feeling weakened for some time seems more accurate. I wouldn't propose a permanent effect.
A Raise Dead costs 5 000 gold in diamonds, Resurrection 10 000, True Resurrection 25 000.
http://www.d20srd.org/srd/spells/raiseDead.htm
http://www.d20srd.org/srd/spells/resurrection.htm
http://www.d20srd.org/srd/spells/trueResurrection.htm
If you'd want to RP a side-effect, a temporary hit to CON and thus feeling weakened for some time seems more accurate. I wouldn't propose a permanent effect.
Power is the most persuasive rhetoric.
Friedrich von Schiller
Friedrich von Schiller
- K'yon Oblodra
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Re: Permanent side-effects of being revived (True Ressurecti
Thanks Glowfire,
10 years per caster level... *cough cough*
10 years per caster level... *cough cough*
- Hoihe
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Re: Permanent side-effects of being revived (True Ressurecti
K'yon Oblodra wrote:Thanks Glowfire,
10 years per caster level... *cough cough*
Means you can totally make it a character goal to bring back your childhood friend from 30 years ago through True Resurrection
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
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Monnock777
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Re: Permanent side-effects of being revived (True Ressurecti
Personally I would think for a resurrection their is always a chance for your soul to be corrupted. Or something else came back with your soul depending on the length of time your soul was disconnect from your body. Perhaps kind of like a sickness that distorts the way your character perceives their of relationships with others, morality, slight change in behavior, or something along those lines.
Ronin Marcus: Paladin of Helm, Exile, Former Radiant Heart
Samuel Quinn: the sickly mage, may or may not be a pick pocket
Samuel Quinn: the sickly mage, may or may not be a pick pocket
- Svabodnik
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Re: Permanent side-effects of being revived (True Ressurecti
It seems a bit counter-intuitive for a True Resurrection spell to come with risk of such side-effects, rather than Raise Dead or the j-average Resurrection, considering the purpose of the spell (and reason for such a high caster level/material component requirement) is to be the best way to bring a creature back to life with no complications.
Anyhoo, for those curious, the D&D splatbook Heroes of Horror (2005) has previously touched on the subject of characters 'coming back wrong' from the dead on p. 79-80 for the purposes of horror-themed campaigns (with their own Resurrection Mishaps table on p. 80).
Anyhoo, for those curious, the D&D splatbook Heroes of Horror (2005) has previously touched on the subject of characters 'coming back wrong' from the dead on p. 79-80 for the purposes of horror-themed campaigns (with their own Resurrection Mishaps table on p. 80).
"...I know that kind of man / It's hard to hold the hand of anyone / Who is reaching for the sky just to surrender..." – Leonard Cohen, The Stranger Song
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Re: Permanent side-effects of being revived (True Ressurecti
Hidden: show
I play Medune I think? maybe? probably? I'm not really certain.
Also Rafio priest of Silverbeard
And Jenny Jango in a party near you, and your buying the ale! *wink*
Also Rafio priest of Silverbeard
And Jenny Jango in a party near you, and your buying the ale! *wink*
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Sputnik
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Re: Permanent side-effects of being revived (True Ressurecti
((Shameless plug))
My merchant has many items that grant wonderful penalties to Con, if you wish to represent this weakness in-game. Usually, they are reserved for prisoners, but I can make exceptions for a price.
My merchant has many items that grant wonderful penalties to Con, if you wish to represent this weakness in-game. Usually, they are reserved for prisoners, but I can make exceptions for a price.
Francis 'Frank' Waynn - City Watch Recruit
Tytos Lyonson - Ebon Blade Sergeant
Vaelen - Proprietor of Derringer Mercantile, hedge-wizard, politician
Tytos Lyonson - Ebon Blade Sergeant
Vaelen - Proprietor of Derringer Mercantile, hedge-wizard, politician
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Monnock777
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Re: Permanent side-effects of being revived (True Ressurecti
you also have to take in to consideration how long they have been dead and/or do you have there body. As well as what kind of condition that body was in when casting. Even the strongest of spells have some kind of price other than monetary value. Some spell age you for example the haste spell.
Ronin Marcus: Paladin of Helm, Exile, Former Radiant Heart
Samuel Quinn: the sickly mage, may or may not be a pick pocket
Samuel Quinn: the sickly mage, may or may not be a pick pocket
