After using Arcane Fire a bit, I've noticed it has an obvious delay. Almost like when you'd shoot some magic missiles. For the way this spell works, that you have to click conversion and so on, I feel time is already lost on that and with the delay pretty noticeable... Was going to see if it could be shortened to be well, less of a delay? I think Polar Ray is quicker from Cast -> Damage and Disintegrate certainly is (both are rays).
Arch mage - Arcane Fire delay
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- Glowfire
- Posts: 1813
- Joined: Thu Jul 28, 2016 9:14 am
Arch mage - Arcane Fire delay
It's either a mechanical issue, or just a suggestion... 
After using Arcane Fire a bit, I've noticed it has an obvious delay. Almost like when you'd shoot some magic missiles. For the way this spell works, that you have to click conversion and so on, I feel time is already lost on that and with the delay pretty noticeable... Was going to see if it could be shortened to be well, less of a delay? I think Polar Ray is quicker from Cast -> Damage and Disintegrate certainly is (both are rays).
After using Arcane Fire a bit, I've noticed it has an obvious delay. Almost like when you'd shoot some magic missiles. For the way this spell works, that you have to click conversion and so on, I feel time is already lost on that and with the delay pretty noticeable... Was going to see if it could be shortened to be well, less of a delay? I think Polar Ray is quicker from Cast -> Damage and Disintegrate certainly is (both are rays).
Power is the most persuasive rhetoric.
Friedrich von Schiller
Friedrich von Schiller