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skill synergies

Posted: Wed Jun 21, 2017 12:41 pm
by aaron22
is there a compilation on relative skill synergies used on BGTSCC?

Re: skill synergies

Posted: Wed Jun 21, 2017 12:48 pm
by Valefort
4 points in bluff :

+2 diplomacy
+2 disguise
+2 intimidate
+2 SoH

4 points in Lore : arcana

+2 spellcraft

4 points in Lore : Nobility

+2 diplomacy

4 points in Sense Motive

+2 diplomacy

4 Points in spellcraft :

+2 UMD

4 points in Survival :

+2 in Lore : Nature

Re: skill synergies

Posted: Wed Jun 21, 2017 12:57 pm
by aaron22
wow thanks vale

Re: skill synergies

Posted: Wed Jun 21, 2017 1:07 pm
by aaron22
there is no synergy between set trap and disarm device?

Re: skill synergies

Posted: Wed Jun 21, 2017 1:32 pm
by Planehopper
Are those base ranks?

Do they build off one another? For example, 4 Lore Arcana = 2 Spellcraft... do those 2 spellcraft count toward the 4 Spellcraft = 2 UMD?

Thanks for the list! Explains some of my characters skills better.

Re: skill synergies

Posted: Wed Jun 21, 2017 1:37 pm
by TarnishedSoul
Do they stack? For instance, if I have 4 Bluff, 4 Sense Motive, and 4 Lore: Nobility, do I get an additional +6 to Diplomacy?

Re: skill synergies

Posted: Wed Jun 21, 2017 1:53 pm
by aaron22
TarnishedSoul wrote:Do they stack? For instance, if I have 4 Bluff, 4 Sense Motive, and 4 Lore: Nobility, do I get an additional +6 to Diplomacy?
and therefor 20 bluff, 20 sense motive, 20 lore:nobility = +30 diplomacy?

and is this modified score or unmodified? would +4 from cha give me +4 to bluff and +6 diplomacy?

Re: skill synergies

Posted: Wed Jun 21, 2017 1:55 pm
by Valefort
They stack but it's only the first 4 ranks, never score.

Re: skill synergies

Posted: Wed Jun 21, 2017 2:12 pm
by Blackman D
aaron22 wrote:there is no synergy between set trap and disarm device?
this should already be a default synergy