Soubar quests
Posted: Wed Jul 26, 2017 1:40 pm
gedweyignasia suggested we post any inspiration here.
Diggers: I used to have a NWN1 treasure hunting script using a DM placeable 'X' that I'd have a barkeep give players vague directions towards. If they bothered to buy a shovel before heading out, they could dig up a random loot chest. I don't know if the NWN2 toolset supports scripted random placeables, but you could certainly DM place something less noticeable (invisible) if folk want to try to dig up the surrounding maps.
NOTE: Digging in certain spots in Soubar summons helmed horrors to the digger, due to an ancient guardian spell of unknown origin!
Diggers: I used to have a NWN1 treasure hunting script using a DM placeable 'X' that I'd have a barkeep give players vague directions towards. If they bothered to buy a shovel before heading out, they could dig up a random loot chest. I don't know if the NWN2 toolset supports scripted random placeables, but you could certainly DM place something less noticeable (invisible) if folk want to try to dig up the surrounding maps.
NOTE: Digging in certain spots in Soubar summons helmed horrors to the digger, due to an ancient guardian spell of unknown origin!