Bonus Feats
Wizards can choose bonus feats at levels 5, 10, 15, & 20. I suggest sorcerers also be able to get the same selection of bonus feats at the same levels. If 4 is too much, then make it just 2 at either levels 5 & 15 or 10 & 20.
Familiar Power Ups
Buffs that are applied to familiars as a sorcerer levels up. Kind of like Augment Summon but far more gradual with smaller doses. It should be spread out so that a sorcerer's familiar by level 30 would be close in power to a Druid's animal companion.
Skill Boosts
This can be kind of like how bards get a boost to all lore skills, but instead sorcerers will receive a boost to concentration and/or spell craft.
Battle Caster at 20
Self explanatory and a fair reward for a Sorcerer with 20 levels in the class.
And from the other topic:
I don't think a flat 50% is good. A sorcerer would be able to carry that benefit into any other PrC. But I think the latter part is a great idea since it can only be obtained in the epic levels.metaquad4 wrote:One way to make sorcerer come out into its own is to give it more spells/day. 50% more would do it (raising it from 6 spells to 9 spells per day). In addition, make it so that when sorcerer reaches pure (no practiced spellcaster or +CL feats) 21 CL, they get another level 1 spell. At CL 22, they get another level 2 spell. At CL 23, they get another level 3 spell. This goes up until CL 30, at which they get another spell of each spell level (1-9).