Regarding recent game patches
Posted: Tue Aug 22, 2017 11:13 pm
First of all, I want to state that this is not a complaint- I fully understand that my husband and I are entirely an exception to the rule here.
Thing is, there have been a lot of patches, lately. Which, sadly, for my husband and I is a problem. It's a problem because we live in a region that internet is absolutely not the readily available commodity that most people take for granted. When we were forced to move last November, our only broadband option went from a very reliable, though small, cable company to paying our cell phone provider for data. Which we pay dearly for. And that data is absolutely NOT unlimited. Under normal circumstances, this has been no problem- Neverwinter Nights 2 actually uses a very small amount of data for online play, making it about the only game we can currently play. Fortunately for us, it's exactly where we want to be anyway!
Unfortunately, this month, we're going to have to seriously cut back on playtime. I had to refuse logging in tonight, after learning there was a 1.6 gig patch. At current we patch three different computers to be able to play on Baldur's Gate- so that's the size of your patch x 3. We have 16 days left in our montly cycle, and more than half our data is gone. In order to ensure we actually make it through the end of our cycle, neither one of us can really log on until we can get somewhere with available wifi, so we can download the patch.
Again, I'm going to stress that I absolutely realize that we are a freakish exception to the norm, and by no means am I throwing a hissy fit to denounce all the patching, etc. Most people live in a wonderfully modern world that actually, you know, has unlimited data and bandwidth. God, how I miss it....
Anyway. The problem lies in "There is a very large content patch" that gets added to "This is an old game with enormously borked code, so whenever we do that large content patch, something breaks, so we have to freaking fix it". Which, inevitably, means more patching. And we just can't keep doing it. So, I suppose the point of my post is to ask "Is there a schedule to intended patches?" and "Is this going to slow down any time soon"? Because if this is going to become the norm, I'm afraid my husband and I are likely going to have to find somewhere else to go, at least until we finally find a place to live that isn't an absolute dump, and isn't on the backside of a mountain in the middle of nowhere.
Thing is, there have been a lot of patches, lately. Which, sadly, for my husband and I is a problem. It's a problem because we live in a region that internet is absolutely not the readily available commodity that most people take for granted. When we were forced to move last November, our only broadband option went from a very reliable, though small, cable company to paying our cell phone provider for data. Which we pay dearly for. And that data is absolutely NOT unlimited. Under normal circumstances, this has been no problem- Neverwinter Nights 2 actually uses a very small amount of data for online play, making it about the only game we can currently play. Fortunately for us, it's exactly where we want to be anyway!
Unfortunately, this month, we're going to have to seriously cut back on playtime. I had to refuse logging in tonight, after learning there was a 1.6 gig patch. At current we patch three different computers to be able to play on Baldur's Gate- so that's the size of your patch x 3. We have 16 days left in our montly cycle, and more than half our data is gone. In order to ensure we actually make it through the end of our cycle, neither one of us can really log on until we can get somewhere with available wifi, so we can download the patch.
Again, I'm going to stress that I absolutely realize that we are a freakish exception to the norm, and by no means am I throwing a hissy fit to denounce all the patching, etc. Most people live in a wonderfully modern world that actually, you know, has unlimited data and bandwidth. God, how I miss it....
Anyway. The problem lies in "There is a very large content patch" that gets added to "This is an old game with enormously borked code, so whenever we do that large content patch, something breaks, so we have to freaking fix it". Which, inevitably, means more patching. And we just can't keep doing it. So, I suppose the point of my post is to ask "Is there a schedule to intended patches?" and "Is this going to slow down any time soon"? Because if this is going to become the norm, I'm afraid my husband and I are likely going to have to find somewhere else to go, at least until we finally find a place to live that isn't an absolute dump, and isn't on the backside of a mountain in the middle of nowhere.
