Page 1 of 1

Heya

Posted: Tue Sep 19, 2017 5:28 pm
by Wushen_No_7
I had a different character but my laptop battery recharge port became unusable after too many times of being accidentally dropped. Most of my important stuff was on cloud or removable storage, so its not a biggie. Got a better computer, just dont have my password for my old character. Which Im also okay with, she was only level 6 or something.

So, my new character, Olga is a Rashemi Ranger and Rogue, who will be heading for the PrC's of Wilderness Stalker and Frenzied Berzerker. She's tall, has a glorious mane of grey hair, and talks like a gypsy.

She's at level three as of this message. If you see her and are around her level - I would love to RP/adventure with others.

Adios!

Oh, her build is 1 ranger 4 rogue 1 ranger then alternating between Wilderness Stalker, Frenzied Berzerker, and Ranger until she is Ranger 11th Rogue 4th Wilderness Stalker 8th and Frenzied Berzerker 7th. If any are curious or want to offer suggestions on the build. I *still* dont know any high level content on this server....

Re: Heya

Posted: Tue Sep 19, 2017 6:12 pm
by chad878262
Welcome back!

Note that we have the dispel fix in so if you are heavily using non-spell casting progression PRC's have a look at the Hunter kit for Ranger. Also, Wilderness Stallker is mostly redundant with Ranger... Not to crush your build, but with Wilderness Stalker you might be better off going for Assassin or Shadow Dancer for HiPS with your Rogue/Frenzied Berserker or alternatively going Fighter/Rogue/WS/FB so you can make use of the bonus Fighter Feats.

If it were me I would likely go R10/A8/WS7/FB5 or R11/F4/WS10/FB5. Depending on if you want to be more Fighter or more sneak attack.

Obviously play what you want and what you find fun! If you are going for a low-ish DEX, STR Based TWF build you might also consider R10/WS10/Tempest 5/FB5, though that is likely difficult feat wise.

Re: Heya

Posted: Wed Sep 20, 2017 2:19 am
by Wushen_No_7
Ranger and Stalker have complimentary plusses. Namely, stalker gets stackable dodge plusses and ranger gives the better version of two weapon style at 11. Which is nice if you go frenzied berzerker with death immunity rage giving +10 strength and power attack bonuses.

Though after getting to level 4 I realized my math was off a bit and also that deathless rage was important enough to go for it asap so my build is this now:

Human S 16 Dex 16 Con 14 Int 8 Wis 14 Cha 8 1st Ranger-1 (Power Attack, Cleave) 2nd and 3rd Rogue-1 and 2 (Dodge) 4th Rogue-3 (+1 Str) 5th Ranger level 2 (Two Weapon Style)

My level plan after this will then be (loosely, depending on how I see it working out)

6th Rogue 4 (Great Cleave) 7th Wilderness Stalker, 8th Frenzied Berzerker til deathless frenzy which is at 5th or 6th FB, then Wilderness Stalker for 8 levels, then finish FB and then do the rest Ranger.

Pretty much going all strength as far as ability score improvements. Might get Monkey Grip, probably getting Improved Power Attack. The Stalker dodge stacks with tumble and gear dodge. So that should more than offset the fact I'll be in light armor. The Frenzied Berzerker gives me +10 str when raging and more damage from power attacks. And of course, death magic immunity.

Oh and stalker also gives sneak attack die increases. So I wouldnt call it redundant.

Re: Heya

Posted: Wed Sep 20, 2017 7:05 am
by Laughingman
Do rogue and wilderness stalker sneak dice stack?

Re: Heya

Posted: Wed Sep 20, 2017 7:15 am
by chad878262
the point is tempest gives you greater two weapon fighting at level 3 and outside the TWF feats tamer is basically giving you skill points. R11 means you are limited in how many levels you cam take in you're other classes. For example rogue 10 would let you get crippling strike and epic precision, but with your you can't get that without losing wilderness stalker goodies.

WS gets swift tracker, camouflage and 3d6 sneak dice... ranger 13/ rogue 10 gets everything WS gets worth more sneak dice, just loses the +2 dodge AC which can be made up for in other ways. Spending 10 levels on aprc to gain 2 AC is a bad investment.

As I said, play what you want, but tempest gives attack bonus and AC plus free greater two weapon fighting... you do need higher DEX (17) so you can take improved two weapon fighting, but overall you'll have a stronger build with the same strengths and fewer weaknesses.

Re: Heya

Posted: Thu Sep 21, 2017 5:51 am
by Wushen_No_7
Laughingman wrote:Do rogue and wilderness stalker sneak dice stack?
Yeah

Re: Heya

Posted: Thu Sep 21, 2017 5:58 am
by Wushen_No_7
chad878262 wrote:the point is tempest gives you greater two weapon fighting at level 3 and outside the TWF feats tamer is basically giving you skill points. R11 means you are limited in how many levels you cam take in you're other classes. For example rogue 10 would let you get crippling strike and epic precision, but with your you can't get that without losing wilderness stalker goodies.

WS gets swift tracker, camouflage and 3d6 sneak dice... ranger 13/ rogue 10 gets everything WS gets worth more sneak dice, just loses the +2 dodge AC which can be made up for in other ways. Spending 10 levels on aprc to gain 2 AC is a bad investment.

As I said, play what you want, but tempest gives attack bonus and AC plus free greater two weapon fighting... you do need higher DEX (17) so you can take improved two weapon fighting, but overall you'll have a stronger build with the same strengths and fewer weaknesses.
Okay, why dont you build that then, my character works fine.

If I went tempest I would have to start only as a rogue and my build would be totally different and ultimately not viable as a replacement for what Im doing. You cant be 5 classes. Rogue Tempest Wilderness Stalker Frenzied Berzerker might not even be possible. I dont feel like putting the energy into finding out if it is because rogue is annoying to start out with on this server.

For me its not about being more powerful at later levels, its about making something thats fun and that works at all levels. A lot of people make power builds that are no fun at earlier points and then farm to get past them. Whats the point of that? I will never understand people who play a RPG like a hamster's treadmill.

Re: Heya

Posted: Thu Sep 21, 2017 6:31 am
by Babuguuscooties
Wushen_No_7 wrote:

Okay, why dont you build that then, my character works fine.

If I went tempest I would have to start only as a rogue and my build would be totally different and ultimately not viable as a replacement for what Im doing. You cant be 5 classes. Rogue Tempest Wilderness Stalker Frenzied Berzerker might not even be possible. I dont feel like putting the energy into finding out if it is because rogue is annoying to start out with on this server.

For me its not about being more powerful at later levels, its about making something thats fun and that works at all levels. A lot of people make power builds that are no fun at earlier points and then farm to get past them. Whats the point of that? I will never understand people who play a RPG like a hamster's treadmill.
I understand your frustration, but I think Chad and the others are only trying to help. They're not gonna force you to play something you don't want to.

Like any game nwn2 is limited in its flexibility and scope... Not to mention the innate balance issues that are in no small part thanks to the poor pathing and engine as a whole.

Unfortunately, some class combos will not be as powerful as others. Chad and the other builders are great at hitting those core points you need to be successful as a build in the server. Generally for PVE more so than PVP, but try not to get rubbed the wrong way.

You play whatever concept you want. Maybe you can even make it viable enough to be fun to play from start to finish. maybe that doesnt matter to you. I agree anyway. I can't stand playing something that is no fun to play from level 1 on. Fortunately for me I had a friend to help me get along with my wizard so I didn't have to RCR into a level 10 wizard, for instance.

Re: Heya

Posted: Thu Sep 21, 2017 6:50 am
by Laughingman
I think I saw Olga at the FAI like two days ago but my character was distracted. Adventure was offered and a wild Teris appeared. Also Aurora is low epics so we will have to mostly RP if/when they meet :)

Re: Heya

Posted: Sun Sep 24, 2017 7:10 pm
by Wushen_No_7
Babuguuscooties wrote:
Wushen_No_7 wrote:

Okay, why dont you build that then, my character works fine.

If I went tempest I would have to start only as a rogue and my build would be totally different and ultimately not viable as a replacement for what Im doing. You cant be 5 classes. Rogue Tempest Wilderness Stalker Frenzied Berzerker might not even be possible. I dont feel like putting the energy into finding out if it is because rogue is annoying to start out with on this server.

For me its not about being more powerful at later levels, its about making something thats fun and that works at all levels. A lot of people make power builds that are no fun at earlier points and then farm to get past them. Whats the point of that? I will never understand people who play a RPG like a hamster's treadmill.
I understand your frustration, but I think Chad and the others are only trying to help. They're not gonna force you to play something you don't want to.

Like any game nwn2 is limited in its flexibility and scope... Not to mention the innate balance issues that are in no small part thanks to the poor pathing and engine as a whole.

Unfortunately, some class combos will not be as powerful as others. Chad and the other builders are great at hitting those core points you need to be successful as a build in the server. Generally for PVE more so than PVP, but try not to get rubbed the wrong way.

You play whatever concept you want. Maybe you can even make it viable enough to be fun to play from start to finish. maybe that doesnt matter to you. I agree anyway. I can't stand playing something that is no fun to play from level 1 on. Fortunately for me I had a friend to help me get along with my wizard so I didn't have to RCR into a level 10 wizard, for instance.
Well, you're saying Chad is great at those core points. But the only point I see him saying is 2 stackable dodge AC is a bad idea. Well, its my idea. Heh. Im not fustrated, Im kinda like, play your own character, LOL. Sure, crippling strike whatever. All that does is slow people from running. I dont care about PvP? I asked for advice not know it all attitudes :D

Re: Heya

Posted: Sun Sep 24, 2017 7:58 pm
by chad878262
You asked for advice, I gave it while saying in each post you should play what you want... it isn't a know it all attitude to offer explanation as to how you might achieve the same rp style with a mechanical improvement. Not sure why you asked though since any critique meets with venom.

In any case, enjoy your character.