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Elemental Synergy
Posted: Fri Sep 22, 2017 4:59 am
by Babuguuscooties
So, I'm a big fan of elemental spells that work in tandem with one another.
Perfect example is casting a whirlpool spell (that weakens enemies against lightning by dousing them in water) and following it up with an electric spell.
Can this be done with existing spells?
For instance... Grease + fireball = more dmg than just fireball?
Spit-balling here.... Combust/Shroud of Flame + Gust of Wind?
Re: Elemental Synergy
Posted: Fri Sep 22, 2017 9:33 am
by Lockonnow
combo spells ?
Re: Elemental Synergy
Posted: Fri Sep 22, 2017 9:52 am
by Calodan
Well yes actually. So if you are hit by ice storm from a mage it makes you damp currently thereby making you more susceptible to lightning damage. Um Grease bombs just came out and when hit with a grease bomb you are more susceptible to fire. So effin a they can do it!
Just a bit of scripting I am sure......(LMAO like that is easy even....poor Vale...)

Re: Elemental Synergy
Posted: Fri Sep 22, 2017 10:18 am
by chad878262
bombs were dedude's thing.
This is something that could be looked at if dev wanted to pick it up. However, I just want to call out that currently the primary work load is to address backlog/fix existing items. It's fun to put in new content, but it is important we always try to address current stuff that is not working quite right.
Re: Elemental Synergy
Posted: Fri Sep 22, 2017 2:28 pm
by AlfarinIcebreaker
I really don't want to see more power given to spellcasters, with things poor balance wise as it is (under lazy excuse that spellcasters should be innately more powerful, but that is for another discussion). If you want to add this, lower base damage from spells which was already increased.
Re: Elemental Synergy
Posted: Sat Sep 23, 2017 1:01 am
by Babuguuscooties
AlfarinIcebreaker wrote:I really don't want to see more power given to spellcasters, with things poor balance wise as it is (under lazy excuse that spellcasters should be innately more powerful, but that is for another discussion). If you want to add this, lower base damage from spells which was already increased.
That's understandable. I was just thinking of ways to give synergy to spell combos.