Seems the script that prevented the healer priestess and the questgiving novice from engaging in an immortal fight is gone for whatever reason.
If a player toon opts to grab an idol of Lolth and make a run for it the questgiver NPC go aggro, unfortunately the healer NPC responds to this and will attack the questgiver along with any cityguards encountered during a possible chase as well.
None of the combatants are mortal so those fights tend to go on until reset.
The above do mean that the underdark have no NPC to raise dead toons when this occurs.
Easiest solution is to remove the grab & dash quest resolution as a viable option?
You can either steal the idol by being sly or return it as is.
As this third option cause problems as it has been doing since the quest was introduced I believe it wise to simply disallow the grab & dash option.
/M
Healer vs questgiver fight again - Sshamath
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Storm Munin
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Healer vs questgiver fight again - Sshamath
"Drojal zhah obdoluth dorb'd streeak, Lueth dro zhah zhaunau dorb'd ogglin."
"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.
"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.
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Re: Healer vs questgiver fight again - Sshamath
Yeah, it's a long lasting bug.
Though there's a temple in the Darkwoods and a priest of Mystra in Mist Lake, in case anyone encounters this bug again and needs someone raised.
Though there's a temple in the Darkwoods and a priest of Mystra in Mist Lake, in case anyone encounters this bug again and needs someone raised.
Power is the most persuasive rhetoric.
Friedrich von Schiller
Friedrich von Schiller
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Re: Healer vs questgiver fight again - Sshamath
Thanks for bringing this to our attention, Storm Munin.
This will be looked into.
This will be looked into.
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