Tales from Candlekeep: Tomb of Annihilation
- Laughingman
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Tales from Candlekeep: Tomb of Annihilation
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Aurora Silverstaff (Wizardess and cleric of istishia)
Any DM's that want to work with me on her goals please send a PM!
Monday-Friday 6pm EST to 10pm EST
Saturday-Sunday on and off all day!
- Deathgrowl
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Re: Tales from Candlekeep: Tomb of Annihilation
Why can't games be made to look like they are made for the year they are published and not 15 years before anymore? 
Laitae Lafreth, became Chosen of Mystra, former Great Reader of Candlekeep
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
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Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
http://soundcloud.com/progressionmusic/sets/luna
- Hoihe
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Re: Tales from Candlekeep: Tomb of Annihilation
Deathgrowl wrote:Why can't games be made to look like they are made for the year they are published and not 15 years before anymore?
Graphical design takes an immense amount of work. Why waste money and time on visuals when you can spend money on a cheap, but stylistic style? The purpose of graphics is drawing attention, gameplay is what keeps people playing.
See case in point: NWN2, Gothic I, Gothic II.
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A character belongs only to their player, and only them. And only the player may decide what happens.
- Deathgrowl
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Re: Tales from Candlekeep: Tomb of Annihilation
No, that is exactly missing the point! NWN2 was released in 2006. The graphics are acceptable for that year.Hoihe wrote: See case in point: NWN2, Gothic I, Gothic II.
Dragon Age from 2009 has better graphics yet, and still apropriate for its year.
In 2017, I expect Unreal Engine 4 or equivalent quality - or better!
Laitae Lafreth, became Chosen of Mystra, former Great Reader of Candlekeep
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
http://soundcloud.com/progressionmusic/sets/luna
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
http://soundcloud.com/progressionmusic/sets/luna
- Babuguuscooties
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Re: Tales from Candlekeep: Tomb of Annihilation
Regardless, I wish they'd make a proper sequel to nwn and stop with all these terrible Tales of games.
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- Aspect of Sorrow
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Re: Tales from Candlekeep: Tomb of Annihilation
The game series didn't make enough money and sales to merit being revisited for two separate development studios and publishers.Babuguuscooties wrote:Regardless, I wish they'd make a proper sequel to nwn and stop with all these terrible Tales of games.
Five times the manpower (70 something programmers), conceived sometime in 1997 for only ~ 2 million sales.
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Larzs
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Re: Tales from Candlekeep: Tomb of Annihilation
I will wait and hope for Icewind Dale II(Which I am pretty sure they are developing lol).
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chad878262
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Re: Tales from Candlekeep: Tomb of Annihilation
The folks over at Co8 have been working on building Icewind Dale I in the ToEE engine (turn based, 3.x D&D). They do some pretty amazing things, especially considering the hot mess of bugs when that game was released in 2002...
http://www.co8.org/community/index.php? ... eta.12019/
http://www.co8.org/community/index.php? ... eta.12019/
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- V'rass
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Re: Tales from Candlekeep: Tomb of Annihilation
Graphics are nice but story is better followed closely by custom-ability. There are several new games coming out next year which have retro graphics but i honestly cannot wait to play.
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- Babuguuscooties
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Re: Tales from Candlekeep: Tomb of Annihilation
Aspect of Sorrow wrote:The game series didn't make enough money and sales to merit being revisited for two separate development studios and publishers.Babuguuscooties wrote:Regardless, I wish they'd make a proper sequel to nwn and stop with all these terrible Tales of games.
Five times the manpower (70 something programmers), conceived sometime in 1997 for only ~ 2 million sales.
Yeah I hear ya. I'm just not impressed with these tales of the sword coast/ tales of candlekeep games, myself.
I play Nedrin <3
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Larzs
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Re: Tales from Candlekeep: Tomb of Annihilation
Can they even do that...I mean why bother? They released a IWD:EE and such, I would of figured they would of been killed legally for doing that now that Beamdog seems to have straightened up their stuff legally speaking.chad878262 wrote:The folks over at Co8 have been working on building Icewind Dale I in the ToEE engine (turn based, 3.x D&D). They do some pretty amazing things, especially considering the hot mess of bugs when that game was released in 2002...
http://www.co8.org/community/index.php? ... eta.12019/