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Constant metagaming issues

Posted: Tue Oct 24, 2017 1:42 am
by KOPOJIbPAKOB
I am playing a female fighter who wears a closed helm (so her identity is hidden completely). But most of players I meet peremptorily call her an orc. After I answer to them IC like "why do you think I am an orc / why are you calling me orc", they immediately write me pm containing excuses like "I appraised you and it says you orc / Your character model is orcish", and after this they are trying to prove that I am orc IC (using OOC knowledge of course). In the worst cases players are just ignoring my questions and keep calling me orc like this is a well known fact.

I am really tired of this metagaming. Of course you are free to assume my character is an orc, like "you speak with a very harsh accent, aren't you from / Why are you hiding your identity? Perhaps because you are... / DMFI Dice roll for spot:...", but calling and treating me as an orc only because my character model is slouching and thick is a really poor excuse. I am playing a reclusive character, and this metagaming is killing my roleplay experience. It is like seeing "Crit immuity" buff on your wizard companion and yelling "DIE YOU DIRTY NECROMANCER".

P.S. picture of my toon
Image

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 4:12 am
by Face
I though using the appraise button on some one would let you know ic what they are?

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 4:49 am
by YourMoveHolyMan
Have you tried using the disguise skill, and disguising your race as something other than orc?

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 4:52 am
by Babuguuscooties
I don't think the appraise stuff is so widely known that its common practice for people to set theirs up. I personally only use it when I need to see if an area contains a ward against teleportation.

As for the OP, I'm sorry you are having your roleplay ruined by these interactions. I may be wrong about this, but I really think this is something you should send to the Staff as a complaint instead of making a post.

PS I wish my schedule allowed me to play more tbh bc I'd love to RP with you more you darn dirty EVIL necromancer :P

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 4:53 am
by Tsidkenu
The appraise system is not supposed to work when your character is wearing a full-face helm or mask, but I believe that the 'new' appearance changer retains the base item ID when changing appearances. So if your original helm appearance was 'open face' and you change it to a full-face one, it still counts in the appraise scripts as 'open face'.

To avoid this, use the 'old' appearance changer to acquire the helmet appearance you desire (and hence item ID) and then use the new changer to alter its colours. That should help in this particular situation I hope!

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 4:54 am
by Babuguuscooties
Tsidkenu wrote:The appraise system is not supposed to work when your character is wearing a full-face helm or mask, but I believe that the 'new' appearance changer retains the base item ID when changing appearances. So if your original helm appearance was 'open face' and you change it to a full-face one, it still counts in the appraise scripts as 'open face'.

To avoid this, use the 'old' appearance changer to acquire the helmet appearance you desire (and hence item ID) and then use the new changer to alter its colours. That should help in this particular situation I hope!

So if you choose a close-faced helm with the old changer then use the new one to alter the appearance to a say an AMCE (or ACME? I forget) type where I think the new full helms are it would count it correctly as closed-faced?

Re: Constant metagaming issues

Posted: Tue Oct 24, 2017 5:05 am
by Tsidkenu
Should do, yes. It's also why some folks can wander into the FAI or BG city in masks and remain unmolested by the guards: their base helm ID is marked as 'open face.' Please note that this should not be exploited to godmode guards in those particular areas.

I am now closing this thread under Forum Rule #3.