Viability of Different Ranged Weapons - Your Thoughts?
Posted: Sat Jan 13, 2018 8:35 pm
Before I make a character here, I'm interested in knowing how the different ranged weapon types compare. Note that I have not played this server in a VERY long time, and therefore I may no longer be familiar with how the balance between the weaponry actually is here now.
Essentially, I'm trying to deduce the viability of the different ranged combat styles so as to figure out if the character concepts I have in mind are worth using.
I'm going to mention each briefly with a summary of what I perceive to be obvious benefits and flaws with each:
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BOWS
CROSSBOWS
SLINGS
THROWN
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In summary, it seems like this: if you want to be a HIPS Assassin, you go Crossbow. If you want a weapon that's well supported in items, ammunition, and class features (see: Arcane Archer), you go Bow. There's not much to make the sling viable compared to other weapons (sans the fact that you can wear a shield), and thrown weapons have a lot of potential but are limited by running out of ammo and not having a launcher (the bow/crossbow/sling vs. ammo) to provide extra enchantments/effects. Overall, the bow and crossbow seem like they should be the "best" weapons.
So, back to the purpose of this thread: does this analysis seem correct? Are there any differences in opinion you'd like to voice? Is there data that supports or debunks this?
Thanks for your thoughts. Whatever you say will help me build a character that is fun thematically while valid and useful mechanically.
Essentially, I'm trying to deduce the viability of the different ranged combat styles so as to figure out if the character concepts I have in mind are worth using.
I'm going to mention each briefly with a summary of what I perceive to be obvious benefits and flaws with each:
------------------------------------------------------------------------------
BOWS
Hidden: show
Hidden: show
Hidden: show
Hidden: show
In summary, it seems like this: if you want to be a HIPS Assassin, you go Crossbow. If you want a weapon that's well supported in items, ammunition, and class features (see: Arcane Archer), you go Bow. There's not much to make the sling viable compared to other weapons (sans the fact that you can wear a shield), and thrown weapons have a lot of potential but are limited by running out of ammo and not having a launcher (the bow/crossbow/sling vs. ammo) to provide extra enchantments/effects. Overall, the bow and crossbow seem like they should be the "best" weapons.
So, back to the purpose of this thread: does this analysis seem correct? Are there any differences in opinion you'd like to voice? Is there data that supports or debunks this?
Thanks for your thoughts. Whatever you say will help me build a character that is fun thematically while valid and useful mechanically.