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Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Thu Jan 25, 2018 2:36 am
by Hendrak
Toisil lets the gathered merchants in the Kraak known that he is looking for unique items of excellent quality. He is willing to offer some treasures of the heavy guarded Inner Treasure Vault of the clan in exchange. The Silver Monk Merovyan recuses herself from trading for the clan as some items dont fit the high ethos she is following.

/// I am currently looking for a Ring with universal saves +4, a Ring with two of STR/WIS/DEX+3, a Helmet with one or two of STR/WIS/DEX+3 and universal saves, a CON+4 item,an amulet with NA+4 and universal saves +2/+3, also a Robe with AC+4 and universal saves+2/+3.
I am not intrested in gold. I would consider offered items of "epic" quality.

Image

Items which are offered for Trade:

WEAPONS
Hidden: show
Morningstar, EB+4 against Lawful, Piercing dmg 2

Scimitar, Magical dmg 2 against Evil

Sickle, Paladin bonus spell IV, WIS+2

Flail, Alchemical Silver, Magical dmg 2 against Chaos

Katana, Cold Iron, AB+1, FVS bonus spell I, VampiricRegeneration 2

Scimitar, Mithral, Electircal dmg 1, Bludg.dmg 1, VampReg 1

Spear, EB+1, Slashing dmg 2, MassiveCriticals 4, WIS+2

Morningstar, Magical dmg 2 against evil, MC 1d8, 5% immunity against Acid.

Quaterstaff, Spellresistance 32

Rapier, Darksteel, Bludg. dmg 2, Electrical dmg 1, MC 1d10

Longbow, AB+2, EB+1, extra ranged dmg: Bludg., Mighty+6

Longsword, Cold Iron, EB+1, SR 26

Morningstar, Darksteel, EB+4, Electrical dmg 1

Quaterstaff, AB+2,EB+4,MC 8

Handaxe, "Offhand Axe", Feat TwoWeapon Fighting, Sonic 1d4 dmg, EB+2

Greataxe, "Sea Reavers", EB+4,Parry+4,Shout 3xday,Warcry 3xday

Katana, Alchemical Silver, Bludg. dmg 2

Rapier, EB+2, Keen, STR+2, MC 4

Light Hammer, Cold Iron, EB+3, MC 1d4, Light Blue 15m

Falchion, Alchemical Silver, MC 2d4, AB+2, SavingThrows Electrical+3

Quaterstaff, AC+4 Deflection

Mace, Cold Iron, EB+1, AC+4 Defl., SR 22

Falchion, Fire dmg 1, MC 4

Dwarven Waraxe, Cold Iron, AC+4 Defl., DEX+1, HP+3, UMD Neutral

Katana, Alchemical Silver, STR+3

Spear, "Queen's Horn Improved", EB+2, Keen, Bludg. 1d4 dmg, different additional EB against monster races

Scythe, Alchemical Silver, Bludg dmg 1, MC 4

Bastard Sword, Darksteel, Electrical dmg 1, MC 8

Rapier, Bludg. dmg 1, Acid dmg 1, Bard bonus spell II, VR 1

Mace, Alchemical Silver, Fire dmg 2, STR+3, Fire 10% Imm.

Club, "Will of the Lost", EB+1, VR+3

Mace, Alchemical Silver, Sonic dmg 2, MC 1d6, VR 1

Falchion, Alchemical Silver, Keen, VR 1

Morningstar, Diplomacy +4

Dwarven Waraxe, EB+3,Sonic dmg 2, MC 7

Club,"Watchman's Club", Bonus feat Alertness, EB+1,LightLow 10m Yellow,Listen/Spot+2

Scimitar, MassiveCriticals 10

Warmace, AlchemicalSilver, EB+3, VR 1

Warhammer, "Fang Warhammer+4", EB+4, Dmg Pierc. 1, MC 1d10, VR 1, UMD Evil

Spear, Vamp.Reg. III

Longsword, "Arn Kerym", EB+2, Electr.DMG 2, Keen, Mithral

Bastard Sword, VR III, Light Dim Red 5 m

Sling, Wizard bonus spell slot 6th grade, Mighty+7

Mace, Alchemical Silver, EB+3, MC 7

Light Hammer, EB+1, VR II

Mace, SpellImmunity Charm Person, MassiveCritical 1D12, VR III

Scythe, Alchemical Silver, Massive Criticals 9

"(Kukri) Outblack Flayer, Epic" EB+4, DEX+3, Extra Piercing DMG I

Mace, Alchemical Silver, EB+4, Low Red Light 10m

"The Dark Blade", Longsword, EB+2, MC 1d8, Flame Weapon (3) 1 use/day, material: Darksteel

Warhammer, UMD+3, Piercing DMG+1

"(Dagger) The Wizard's Ally +3", EB+3, Wizard bonus one 1st,2nd,3rd bonus slots, Con/C.Alch/Spellcraft +1

"(Scimitar) Dervish Sword", EB+2, DEX+2, Whirlwind Attack feat

Morningstar, Reflex+4

Halberd, EB+3, SonicDmg I, VampReg I

"(Shortbow) Elkhorn Bow, Greater", EB+3, Mighty+5, Spot+2, Hide+2, unlimited Arrows

Greatsword, Alchemical Silver, EB+2, CHA+3, Fortitude Saves+3

Dwarven Waraxe, VR+2

Short Sword, Cold Iron, EB+1 ag Evil, INT+3, CHA+1, VR+1, Holy VFX

"(Shortbow) Shortbow of Magic+4", EB+4, Mighty 5

"(Dagger) Sacrifical Dagger, Greater", EB+3, INT+2, Negative Energy damage 1D4

Battleaxe, "Greater Warriors Axe", EB+3, STR+3, Bludg. dmg 1
ARMORS
Hidden: show
Halfplate, Adamantine, DMG Reduction 3/- , Imp.SavingThrows against Fire +3

Hide Armor, AC+4, CON+1, Reflex+1

Leather Armor, "Aurumvorax Armor", AC+2, DR Piercing 5/-, DR Slashing 5/-

Robe, "Arcane Scholar Robes", AC+2, Bonus Feat Spell Penetration, Concentration+10

Hide Armor, AC+4, UMD+3, 5% Cold Imm.

Robe, SR 28

Chainmail, AC+4, CON+3

Robe, AC+4, STR+2, Immunity Cone of Cold

Halfplate, "Whitebone Armor", AC+2, DR Bludg. 10/-

Leather Armor, "Greater Greenlef Armor", AC+3, MS+3, Camouflage (5) 1x day

Robe, CHA+3,STR+3,Alchemy+1

Fullplate, Spellimmunity Lesser Dispel

"White Dragon Armor", Banded Mail Heavy Armor, AC+3, Cold Resistance 20/-, Weight Reduction 80 % (Weight is 28 pounds)

"Hunter's Chainshirt, Epic", AC+4, HP+10, Spot+4, Survival+4

"cloth of the healty ghost", AC+4 against incorperal, HP+10, Ghostly Visage (9) 1 use/day

"(Chainmail) Spellchain", AC+2, ASF -20% (total 10%), WeightRed 40% (total 16 pounds)

"(Halfplate) Delver's Armor", AC+2, Universal Saves+2

"(Fullplate) Armor of Gram the Mouse" AC+2, DR Magical 5/- ((unique feature, only found on this item!))

"(Fullplate) Enkidu's Armor, Epic" AC+4, DR 5/Bludgeoning

Halfplate, Adamantium, DR 3/-, INT+3, 20% Weight (total 10 pounds only)

Hide Armor, AC I, CHA+4
OTHER EQUIPMENT
Hidden: show
Ring, FVS bonus spell VI, UMD Good

"Boots of Reflexes+4", Reflex save+4

Helmet, "The Laurel Crown", AC Deflec.1, Bard Bonus Spell III+IV+V, Perform+4, UMD Bard

Ring, "Heirloom of Asenath", Sorcerer Bonus Spell II, CHA+3, Concentration+4, UMD Sorc.

Ring, "Baator Ring", AC Defl.+4, Divine25%weakness, Electrical50%weakness, UMD Evil,Neutral

Ring, "Ring of Hiding", Hide+6

Gauntlet, Cleric Bonus spell V, CON+3

HeavyShield, SR 28

Boots, Druid Bonus Spell VII

Helmet, "Greater Mask of Persuasion", CHA+2, YellowLight 10m, Conc+1,Diplomacy+5

Boots, "Forest Walkers", Bonus feat Dodge, DEX+3, AC+2 Dodge

"Ring off the Ranger (5)", Ranger bonus spells IV,I

Ring, "Ring of Transcendent Power", Cleric Bonus Spell V, WIS+3, SR 22

HeavyShield, AC+1, Will Saves+4

Light Shield, "Hearth Shield", AC+3, Fire DR 15/-

Cloak, "Greater Durthan Cloak", AC+3 Defl, INT+2, WIS+2

Book, "Prayer to the Overgood", Light(1)-Unlimited uses, Prayer(5) 3xday

Ring, "Ring of Woodland Power", WIS+3, SR 22, Bonus lvl 5 Druid spell, UMD Druid

Boots, Will+4, AC+1, GreenLight 15m

Gauntlet, Spellimmunity Lesser Dispel

Amulet, Druid Bonus spell 6th Grade, HP+7, SpellImmunity Hammer of the Gods

Heavy Shield, DEX+3, ASF reduced to 10% (from 15%), Heal+1

"Boots of Striding+4", CON+4

Heavy Shield, Reflex+3, Electricity 10% Immunity, SpellResistance 14

Ring, Perform+3, AC+3, Immunity Ray of Enfeblement

"(Gloves) Favor of Ilum Lura", Dash feat, Listen/Spot+3, TrueStrike(5) 2x/day, UMD Ranger

Ring, DEX+3, Wizard 3th spell bonus slot, SpellImmunity Entangle

"(Amulet) Myth Drannor Medallion", AC+2, DEX+3, Expeditious Retreat (5) 1x/day

Light Shield, Paladin 4th grade bonus spell

Light Shield, ASF -5% (total 0% ASF), Bard 1st grade bonus spell

"(Ring) Ring of the Wood Elves" DEX+3, Reflex+2, Hide+1, MoveSilently+1

"(Gloves" The Wondrous Gloves",WIS-1, Bard extra spell of 0th,1st,2nd,3rd spell grade,UMD Bard

Helmet, "Greater Helmet of opposite Alignment", 3xProtection from Alignment(5) per day

"(Amulet) Hilailyreen of Rashemen" AC+3, HP+10, Universal Saves+1

Amulet, AC+4, Druid 4th grade bonus spell, HP+3, Taunt+1

"(Helmet) Moonstone Mask" Feat Improved Initiative, Concentration+2, Listen/Spot+3, Search+4

"(Bracers) Bracers of the Archdruid", Druid 6th grade bonus slot, HP+3

Helmet, AC+4, HP+6, Saving Throws Sonic+2

"(Amulet) Amulet of Undead Turning, Greater", Extra Turning, CHA+3, Bright White 20m Light, UMD Cleric or Paladin, Neutral or Good only

"(Ring) Imaedril's Respite", Fortitude Saves+4, AC ag. Outsiders+4

Ring, Sorcerer bonus spell slot 6th circle

Ring, Perform+4
I am also willing to offer finest Mitrhal armors of all kind (Full Plates,Chainmails,Chainshirts... )

In the Vault can also be found Diamonds, Canary Diamonds and a single Blue Diamond.

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Sun Jan 28, 2018 12:41 am
by Hendrak
Removed: Reli's Belt of Mischief and Laurel's Crown; traded them for a Monk's belt

Added: Ring of Perform +4,
Morningstar, Diplomacy +4
Dwarven Waraxe, EB+3,Sonic dmg 2, MC 7

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Mon Jan 29, 2018 3:27 am
by Hendrak
A new club was added to the selection of wares.
A new robe added.
///

Watchman's Club, Bonus feat Alertness, EB+1,LightLow 10m Yellow,Listen/Spot+2
Robe, CHA+3,STR+3,Alchemy+1

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Tue Jan 30, 2018 3:54 pm
by Hendrak
A trinket was removed from the vault.

Other items were added.

///added:
Boots, Reflex+4
Helmet, "Greater Helmet of opposite Alignment", 3xProtection from Alignment(5) per day
Book, "Prayer to the Overgood", Light(1)-Unlimited uses, Prayer(5) 3xday
Helmet, "Laurel Crown", AC+1(Defl.),Bard bonus spell 3,4,5, Perform+4, UMD Bard

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Tue Jan 30, 2018 5:19 pm
by Hendrak
Toisil adds a fine selection of Diamonds. The have different shapes and colors.

///added Diamond, Canary Diamond, Blue Diamond

Re: Inner Vault of Ironfaar-EpicTrade-Merovyan-Kraak Helzak

Posted: Tue Jan 30, 2018 8:22 pm
by adobongmanok
A hooded man approaches the silver monk.

"I would like to purchase that ring of perform, how does 10 bags sound?"

//OOC: Ring of Perform +4 for 10 bags

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Tue Jan 30, 2018 8:29 pm
by Hendrak
"I am sorry, lad. As stated these items are not to buy for coins. And if then certainly not for such low sums."

Re: Inner Vault of Ironfaar-EpicTrade-Merovyan-Kraak Helzak

Posted: Tue Jan 30, 2018 8:55 pm
by adobongmanok
He nods and takes his leave.

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Sun Feb 11, 2018 5:54 pm
by Hendrak
Three enchanted weapons are added to the Vault of the Ironfaar Clan.
One is a very keen looking Scimitar, the other an Warmace made from Silver.
And last a strong enchanted Warhammer is added.

//
added:
Scimitar; MassiveCriticals 10
Warmace; AlchemicalSilver, EB+3, VR 1
Warhammer, "Fang Warhammer+4", EB+4, Dmg Pierc. 1, MC 1d10, VR 1, UMD Evil

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Mon Feb 12, 2018 7:29 am
by Hendrak
Today a simple wooden ring is added to the vault. Those under the effect of a "detect magic" spell can recognize strong druidic enchantments on it.

///
added:

Ring, "Ring of Woodland Power", WIS+3, SR 22, Bonus lvl 5 Druid spell, UMD Druid

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Tue Feb 13, 2018 12:51 am
by Hendrak
A spear and some boots are added to the Vault of Ironfaar.

///
added:
Spear, Vamp.Reg. III
Boots, Will+4, AC+1, GreenLight 15m

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Wed Feb 14, 2018 1:41 pm
by Hendrak
Today a fine longsword made by elven is added.
Also a fullplate and a gauntlet with equal enchantments are brought to the Vault.

///
added:

Longsword, "Arn Kerym", EB+2, Electr.DMG 2, Keen, Mithral

Fullplate, Spellimmunity Lesser Dispel

Gauntlet, Spellimmunity Lesser Dispel

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Fri Feb 16, 2018 3:19 am
by Hendrak
A Bastard Sword is added to the treasury.

///
added:

Bastard Sword, VR III, Light Dim Red 5 m

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Sat Feb 17, 2018 7:28 pm
by Hendrak
A sling is added to the Vault.

//
added:

Sling, Wizard bonus spell slot 6th grade, Mighty+7

Re: Inner Vault of Ironfaar-EpicTrade-Toisil-Kraak Helzak

Posted: Sun Feb 18, 2018 1:54 pm
by Hendrak
Today an amulet and a mace are brought to the Ironfaar.

///
added:

Mace, Alchemical Silver, EB+3, MC 7

Amulet, Druid Bonus spell 6th Grade, HP+7, SpellImmunity Hammer of the Gods