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Add Non-Detection to trickery domain

Posted: Sun Jan 28, 2018 7:31 am
by NegInfinity
As per d20srd data:
http://www.d20srd.org/srd/spells/nondetection.htm
Nondetection
Abjuration
Level: Rgr 4, Sor/Wiz 3, Trickery 3
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Re: Add Non-Detection to trickery domain

Posted: Sun Jan 28, 2018 9:50 am
by Sun Wukong
I wouldn't mind. But I do have a cleric with the trickery domain.

Re: Add Non-Detection to trickery domain

Posted: Mon Jan 29, 2018 8:58 am
by Sun Wukong
Actually it would be a good thing for any cleric that has access to both trickery and illusion domains. You know, so that those two domains could actually support each other.

But I do not actually see the spell having much use beyond that to be honest.

Re: Add Non-Detection to trickery domain

Posted: Mon Jan 29, 2018 9:32 am
by Incarnate
This serves as an ammendment to the OP.

Source: Realmshelps - Trickery Domain

I would like to point out that as per OFFICIAL Forgotten Realms lore and rules, Nondetection IS on the list of granted spells by the Trickery domain. For your convenience, the spell list is listed and the Nondection spell highlighted:

1 - Disguise Self

2 - Invisibility

3 - Nondetection

4 - Confusion

5 - False Vision

6 - Mislead

7 - Screen

8 - Polymorph Any Object

9 - Time Stop

// Inc.