BGTSCC Discord BGTSCC IRC

Server Address: game.bgtscc.net
46/96
Last counter update:
2018-10-20 04:32:16



All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 157 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11
Author Message
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Thu Jul 12, 2018 1:42 pm 
Offline
Lead Programmer
User avatar

Joined: Thu Apr 28, 2011 5:07 pm
Posts: 8353
Location: France, GMT +2
I don't think there is a fix for spontaneous spellcasters with races with bonuses to casting stat, the skin already adds everything to give you the proper INT/CHA/WIS.

_________________
Mealir Ostirel - Incorrigible swashbuckler


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Thu Jul 12, 2018 3:48 pm 
Offline
User avatar

Joined: Wed Oct 12, 2011 12:23 pm
Posts: 185
Location: Uruk Lurra
Ah well. At least there's finallity to it, so I can start planning around a RCR finally.

Thanks.


Also, I think it would be nice to post that as a disclaimer on the relevant wikia pages or some such.

_________________
Goth Dar'gul Eye of Ruin
Remus the Marauding Malarite


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Thu Jul 12, 2018 4:13 pm 
Offline
Area Designer

Joined: Wed Feb 22, 2017 8:20 pm
Posts: 220
Valefort wrote:
I don't think there is a fix for spontaneous spellcasters with races with bonuses to casting stat, the skin already adds everything to give you the proper INT/CHA/WIS.


If x race add x stat at +6 for a second until the stats on the skin take effect.

_________________
~ Gabriella Lockhart ~ Head Mistress of Lockhart Academy, Agent of House Darius
~ Thrania Ju'eline ~ Morning Paladin
~ Shade ~ Oblivion Knight
~ Sathia ~ Joy Bringer, The Halls of Inner Light, Apprentice Sword Coast Arcane


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Fri Jul 13, 2018 2:33 am 
Offline
Recognized Member
User avatar

Joined: Wed Jul 08, 2015 5:42 am
Posts: 4871
Location: Paradise in GMT +1
Okay, I want to get the final FINAL word on this:

1) any Spontaneous Casters (ex. Sorcerer) that have a Racial modifier (ex. Aasimar +2 CHA) will lose ANY bonus spells from the innate ability modifier (+2 CHA) when using Polymorph/Shapechange...and this cannot be fixed.

2) any Spontaneous Casters (ex. Sorcerer) that has Items with Bonus Spells (any Level) will lose those Bonus Spell castings EACH TIME shifting using Polymorph/Shapechange...and this cannot be fixed.

In both issues above, each time a PC shifts with either or both (!) and returns to normal form, there will be a subtraction of Castings per Day until reaching Zero (in the appropriate Spell Level).

I would like to get as much as a final word on this as possible in order to update the Wiki on the Polymorphing page—give a Warning—and on the Spell(s) pages.

Cheers.

_________________
Storybuilding.

|> Simsae OrcslayerSong of Thunder - Stonesinger of Kraak Helzak
|> Hurgon WyrmstoneKraak Helzak Ambassador & Voice of the Deep Mountain
|> Preceptor Phasorin ZauPurification through Fire
|> Henryk Urde — Sword of Justice



Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Sat Jul 21, 2018 9:47 am 
Offline
Recognized Member
User avatar

Joined: Wed Jul 08, 2015 5:42 am
Posts: 4871
Location: Paradise in GMT +1
*bump on my previous post, thanks*

_________________
Storybuilding.

|> Simsae OrcslayerSong of Thunder - Stonesinger of Kraak Helzak
|> Hurgon WyrmstoneKraak Helzak Ambassador & Voice of the Deep Mountain
|> Preceptor Phasorin ZauPurification through Fire
|> Henryk Urde — Sword of Justice



Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Sun Sep 23, 2018 7:00 pm 
Offline

Joined: Fri Apr 05, 2013 9:26 pm
Posts: 195
Hello everyone,

are there any news on this? i have just rcr'd a sorcerer/dragon disciple to get a cool shifter copying a Sun Wukong's build (thanks), but always losing spell slots when shifting.

Is there any way to have it fixed or should i rcr again now that is 100% granted?

thanks!


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph/shapechange bugs
Unread postPosted: Sun Sep 23, 2018 7:52 pm 
Offline
Recognized Member
User avatar

Joined: Wed Jul 08, 2015 5:42 am
Posts: 4871
Location: Paradise in GMT +1
The latest word on this issue is there are likely a way or ways to fix the issue, but it requires Valefort or another scripting wizard to make a go of it. Which is still no guarantee, either way.

_________________
Storybuilding.

|> Simsae OrcslayerSong of Thunder - Stonesinger of Kraak Helzak
|> Hurgon WyrmstoneKraak Helzak Ambassador & Voice of the Deep Mountain
|> Preceptor Phasorin ZauPurification through Fire
|> Henryk Urde — Sword of Justice



Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 157 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group