Wesh

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White Raven
Posts: 24
Joined: Thu Oct 13, 2016 5:23 am

Wesh

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First Name: Wesh
Last Name: none-given

Appearance:
Race: Human with Gur ethnicity
Age: 24
Height 6 feet
Weight: 180 lbs
Eyes: Brown
Hair: Brown
Facial Hair Style: A slight beard

Personality Profile:
General Health: Average
Deity: Lurue
Initial Alignment: Neutral
Profession: Druid
Base Class & Proposed Development: Druid
Habits/Hobbies: Deep forest meditations, unleashing animals in domestic situations
Languages: Common, Gurri, Sylvan
Weapon of Choice: Wildshape

Background:
Wesh is born of Gur heritage from Baldur's Gate. Nomadic and without wealth, a survival instinct was naturally instilled from childhood. The nomadic life and living on the edge of the wilderness, Wesh became in tune with the callings of the magical beasts of the forest, glade and even cultivated countryside.

Among the Gur of Baldur's Gate, Wesh gained a small fame by an incident that occurred in his early adulthood. A patrol of Flaming Fist had captured a wild boar from the nearby country, and on their return encampment in the Farmlands, they made plans on roasting the boar in a celebratory feast. Wesh came upon these Flaming Fist, and in this moment became connected to the boar, on a magical-emotional level—the first turn to his life calling as druid. Wesh made a trick on the Flaming Fist group, and managed to release the boar from capture, after which, the boar remained with Wesh as a special companion, to be called Torco, in the end.

Wesh became motivated to adventure to deeper wilds of natural lands, along the way finding greater and greater imbalances between Man and beast, monstrous humanoid and fowl and fauna. A harshness grew, from within, to set the balance straight.

Goals:
Give voice to the beasts of the wilds, foster a balanced relationship between nature and the rest, and unleash the magical beast from within.

Possible Plot-Hook Ideas and Misc Facts:
Developing militant environmental warrior.
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