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True seeing issues

Posted: Sat Feb 10, 2018 3:45 pm
by NegInfinity
True seeing has a few issues:

When my character is wildshaped, it spams combat log with description of my own character. This happens immediately after casting and goes on for some time.

Second, when it says "not what it seems", it does not mention which creature it is referring to. Things will probably get chaotic if there are multiple polymorphed characters nearby.

Third, it ignores face-concealing clothing. Basically, if you wear mask hood and body covering cloak, it'll stil announce yoru characters race and gender. This is not very good.

I think it should work a bit differently - maybe properly incorporated into appraise creature, and take clothing into account, to the extent possible. Basically, if face is concealed, it should report original form height, presence/lack of tail, maybe gender. And only announce the race if the face was open before polymorph.

Re: True seeing issues

Posted: Sun Feb 11, 2018 8:14 am
by Valefort
While understandable the clothing part won't be fixed any time soon as it requires to go through all the possible appearances and judge which one reveals enough and which one doesn't.

Secondly you get a true seeing feedback only on the creature you selected, that's the creature that is refered to.

Re: True seeing issues

Posted: Sun Feb 11, 2018 9:19 am
by NegInfinity
Valefort wrote: Secondly you get a true seeing feedback only on the creature you selected, that's the creature that is refered to.
Hmm. This makes sense, but it would be nice to either include creature name into the message, or include the extra info into appraise creature.
Valefort wrote:While understandable the clothing part won't be fixed any time soon as it requires to go through all the possible appearances and judge which one reveals enough and which one doesn't.
I think this going through all the combination isn't necessary.
It would be sufficient to cover following scenarios: "Helmet fully covers face", "The original form was a tiefling with a tail" + creature size. There's already some in-game mechanism to determine whether helmets cover face or not.

Re: True seeing issues

Posted: Sun Feb 11, 2018 9:25 am
by Valefort
Unfortunately it's flawed, it was before the new appearance changer.

Re: True seeing issues

Posted: Sun Feb 11, 2018 9:31 am
by NegInfinity
Valefort wrote:Unfortunately it's flawed, it was before the new appearance changer.
Being flawed is better than having no solution or divulging too much information. People already complained about other players using appraise creature for metagaming their race.

Speaking of which, I could probably take a look at it if somebody threw relevant scripts at me (app changer, appraise creature, and sample helmet detector script).