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 Post subject: Tiefling Tail Sign Borked
Unread postPosted: Mon Mar 19, 2018 11:20 am 
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The Tiefling tail-giving sign in the nexus does not work, and has not worked for a week or two now.

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Mon Mar 19, 2018 11:46 am 
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Every time I log in some tiefling player sends me a PM asking how did I get my tail, lmao. But seriously, none of them were able to use the sign for unknown reasons.

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Wed Mar 28, 2018 11:34 pm 
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usually breaks every patch lately, then people post that it's broked, like now for instance. Rcr'ed and tail sign not working again. xD


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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Wed Apr 18, 2018 9:51 am 
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When this sign will be fixed?

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Tue May 01, 2018 9:31 am 
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Still no tails =o

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Mon May 07, 2018 3:59 am 
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I have read the message IG yesterday that today the tail sign will be working. Unfortunately, it still doesn't...

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Mon May 07, 2018 11:51 am 
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We had to rollback the update, unfortunately. A few of the commits were not ready to go live/not quite finished, so we're giving devs time to fix them up or take them out. We're going to try again this upcoming weekend!

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Fri May 11, 2018 5:08 pm 
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It does feel kinda naked now haha.
Is there not another way to have the tails being handled, given the fact the sign is a lot on strike.


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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Fri May 11, 2018 5:13 pm 
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It's in the works. Soon the lynch mobs will know exactly whom to target again.

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 Post subject: Re: Tiefling Tail Sign Borked
Unread postPosted: Fri May 11, 2018 9:02 pm 
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Tiefling sign is being removed from the nexus on next update tomorrow. To add a tail, incorporate text about it in your character description then relog when it's ready.

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