Single Attack attack mode.
Posted: Sat Apr 07, 2018 10:21 am
Hey, so I got thinking few days ago... And I was wondering if we could have another extra combat mode on this server.
Basically, a Single Attack attack mode. When it is active, you only do a single attack per round. There are no perks, there are no additional penalties, you only do a single attack per round.
I think this would have following benefits:
1) You have taken part in one of those 'open to everyone' DM events. If a epic character gets tangled into a lower level event, they could toggle Single Attack mode on and not exactly over power everything.
2) Sometimes a lower level character confronts a highler level one. Thus a higher level character could turn on the Single Attack mode and even the battle. Not to mention that if two melee players actually want to emote and taunt during the fight, then Single Attack mode could help do just that.
3) Sometimes arches and the like wish to conserve ammunition. Actually, I was recently at the Illithid Fortress or whatever it is called, and found my way to the middle of it. My melee character could not reach those Brain Tendrils and what not... So I ended up throwing 7 Acid Bombs and 10 Fire Bombs to take them out... Which was not enough. But luckily I had a stack of darts that I could use to finish off the last one. I went down to the last dart. Thus in this case, a Single Attack mode would have been golden. Not to mention that any ranged character can have a stack of 'epic ammunition' that they do not want to waste on those low BAB attacks. Thus, once again, Single Attack mode sounds like a good idea to me.
Oh and in PnP, you can just make a single attack per round.
Basically, a Single Attack attack mode. When it is active, you only do a single attack per round. There are no perks, there are no additional penalties, you only do a single attack per round.
I think this would have following benefits:
1) You have taken part in one of those 'open to everyone' DM events. If a epic character gets tangled into a lower level event, they could toggle Single Attack mode on and not exactly over power everything.
2) Sometimes a lower level character confronts a highler level one. Thus a higher level character could turn on the Single Attack mode and even the battle. Not to mention that if two melee players actually want to emote and taunt during the fight, then Single Attack mode could help do just that.
3) Sometimes arches and the like wish to conserve ammunition. Actually, I was recently at the Illithid Fortress or whatever it is called, and found my way to the middle of it. My melee character could not reach those Brain Tendrils and what not... So I ended up throwing 7 Acid Bombs and 10 Fire Bombs to take them out... Which was not enough. But luckily I had a stack of darts that I could use to finish off the last one. I went down to the last dart. Thus in this case, a Single Attack mode would have been golden. Not to mention that any ranged character can have a stack of 'epic ammunition' that they do not want to waste on those low BAB attacks. Thus, once again, Single Attack mode sounds like a good idea to me.
Oh and in PnP, you can just make a single attack per round.
