Dire Bear too big..

Suggestions Should Be Posted in Their Respective Categories

Moderators: Moderator, Associate Dev, Quality Control, DM

Post Reply
User avatar
Akroma666
Posts: 1925
Joined: Mon Jan 16, 2012 2:24 pm
Location: California

Dire Bear too big..

Unread post by Akroma666 » Sun Apr 08, 2018 5:09 pm

Can we get the size on summoned dire bear shrunk down a bit?.. the thing is 2 humans tall. Every time a NPC summons one it takes up most of the screen.
Akurion Stormedge - "The Storm"
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane

scriver
Posts: 186
Joined: Tue Oct 02, 2012 2:05 pm

Re: Dire Bear too big..

Unread post by scriver » Mon Apr 09, 2018 10:08 am

Well, it is a dire bear. And bears are already pretty big.

User avatar
Steve
Recognized Donor
Posts: 5007
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Dire Bear too big..

Unread post by Steve » Mon Apr 09, 2018 10:39 am

Dire Bears are Large type in D&D. That would be 8 ft. - 16 ft. in Length (quadruped). "A typical dire bear is 12 feet long and weighs as much as 8,000 pounds. "

In comparison, a Medium size type (Human) is 4 ft. - 8 ft. in Height (bipedal).

Image from Monster Manual (3.5):
Image
But note the stickly little Elf!
mrm3ntalist wrote:You will have to nerf everything

Storybuilding

|> Henryk UrdeSword of Justice
|> Simsae OrcslayerSong of Thunder - Stonesinger of Kraak Helzak
|> Preceptor Phasorin ZauPurification through Fire

User avatar
Theodore01
Recognized Donor
Posts: 1864
Joined: Wed Feb 16, 2011 5:32 pm

Re: Dire Bear too big..

Unread post by Theodore01 » Mon Apr 09, 2018 10:46 am

It's ways too large (for the orc cave).

User avatar
Akroma666
Posts: 1925
Joined: Mon Jan 16, 2012 2:24 pm
Location: California

Re: Dire Bear too big..

Unread post by Akroma666 » Mon Apr 09, 2018 10:48 am

And dragons were massive once, I'm going for gameplay on this one, not actual size. The player dire bear is appropriately sized for mechanics, why not make the orc cave one appropriate.
Akurion Stormedge - "The Storm"
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane

User avatar
Steve
Recognized Donor
Posts: 5007
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Dire Bear too big..

Unread post by Steve » Mon Apr 09, 2018 11:01 am

It does seem too big, IG. And since its size isn't useful for anything mechanically—it can't body block or hide you from arrows—or just makes the seeing of things and movement difficult (for the Player).
mrm3ntalist wrote:You will have to nerf everything

Storybuilding

|> Henryk UrdeSword of Justice
|> Simsae OrcslayerSong of Thunder - Stonesinger of Kraak Helzak
|> Preceptor Phasorin ZauPurification through Fire

User avatar
Mance
Posts: 17
Joined: Fri Mar 02, 2018 11:05 pm

Re: Dire Bear too big..

Unread post by Mance » Sun Apr 15, 2018 9:20 am

At P&P D&D you just saying a dm a target of your attack or spell and got no any problem with battle. At NWN2 you need to click it. And if it standing near other monster (and its usally does) you just cant do it, cause model of bear and model of shaman - just collides.


P\S its seems bigger than at original. at D&D its says its 8-16 ft. but here its bout 40-50. and its more massive than dragon.
Mill - Rashemi Scout\Tymorian Trickster

Sun Wukong
Posts: 2836
Joined: Thu Jan 05, 2017 3:05 pm

Re: Dire Bear too big..

Unread post by Sun Wukong » Sun Apr 15, 2018 9:39 am

In game options allow you to bind keys for certain actions. For example, I have 'Next Hostile Target' bound to my 'Tab' key, and 'perform default action' to 'Q' key.

Hence I can just hit: 'Tab' - 'Tab' - 'Tab' - 'Tab' - 'Q' - and my character is hitting the summoner.

Now, it can be difficult to move around, but usually clicking and using 'WASD' is enough to get around.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.

Post Reply