Deathgrowl wrote:Or I may remember something about Kossuth having paladins, but that is a sketchy memory that I'd have to look up. Apart from those, though, there are no paladins of gods that are not LN, LG or NG.
Kossuth has his Lawful tendencies, and thus you can roll a Lawful Good/Evil cleric of Kossuth in game. I do not recall Kossuth having Paladins in a Forgotten Realms setting. So maybe this is what you are remembering?
Gond and Oghma allow all alignments.
But... Can you imagine how a Paladin of Gond would act? There is a 'workshop' and an orphanage burning side by side. The Paladin of Gond goes: '
Quick lets us save the ballistas from that workshop! We cannot let such mechanical marvels be destroyed!'
Or how about the behaviour of a Paladin of Oghma? '
Yes, yes, this book enslaves the minds of whoever opens it, it also summons demons to the mortal realm on a turn of a page, but it contains KNOWLEDGE, so we cannot destroy it!'
Anyhow, back to the topic at hand:
This server has fixed dispels. Hence, when you get hit by a dispel, the dispel checks the caster level of spell instead of your hit dice. This can make that caster level of 24 rather unreliable, which is not the end of the character, but it means that you will need to purchase the same equipment that a non-magical fighter would. Not to mention force you to re-apply some spells like Divine Power more often that not.
A Favored Soul 26/Paladin 4 would get Epic Divine Might earlier, and Epic Divine Might is a very nice thing to have.