new bugs after recent update (20 May 2018)

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Theodore01
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Re: new bugs after recent update (20 May 2018)

Unread post by Theodore01 » Mon May 28, 2018 3:57 am

The FAI dwarf merchant is often walking too far from his usual spot, so his store goods become unavailable then.
Somehow he has the inventory (and bad prices) from the missing placeable merchant quite now.

qwertyh88
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Re: new bugs after recent update (20 May 2018)

Unread post by qwertyh88 » Mon May 28, 2018 9:32 am

Correct...Hunter Kit is a Prestige Class. I have already 9 levels into Ranger and still no option for Hunter....

And according to wiki..the requirement for Hunter class is thus:

Race: Any
Alignment: Any
Class: Ranger

So I should be able to take Hunter starting lvl2.

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LISA100595
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Re: new bugs after recent update (20 May 2018)

Unread post by LISA100595 » Mon May 28, 2018 9:57 am

Theodore01 wrote:The FAI dwarf merchant is often walking too far from his usual spot, so his store goods become unavailable then.
Somehow he has the inventory (and bad prices) from the missing placeable merchant quite now.
I fixed this for the next update. He will stand where he's supposed to and the placeable props guy will be back as well.
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Valefort
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Re: new bugs after recent update (20 May 2018)

Unread post by Valefort » Mon May 28, 2018 1:14 pm

qwertyh88 wrote:Correct...Hunter Kit is a Prestige Class. I have already 9 levels into Ranger and still no option for Hunter....

And according to wiki..the requirement for Hunter class is thus:

Race: Any
Alignment: Any
Class: Ranger

So I should be able to take Hunter starting lvl2.
A kit is not a class, Hunter won't appear in the level up screen. To activate a kit you have to use the "Ranger kit" feat you have and go through the dialog there, once the kit is duely selected just level up in ranger and the kit will progress.
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qwertyh88
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Re: new bugs after recent update (20 May 2018)

Unread post by qwertyh88 » Mon May 28, 2018 4:01 pm

Got it. Thanks.

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Scorpius
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Re: new bugs after recent update (20 May 2018)

Unread post by Scorpius » Wed May 30, 2018 9:10 pm

Phantom ki ability now work properly...
Ghost step render full invisibility both side.. User side I turn inv. Player side they can't see me like inv. Should do.

Ghost step also working well

Now here is the bug
Ghost strike... When activated or burns a ki per day... Normal
But... No sign of activation... No vfx... No change on attacks on concealed opponents

The others things works fine now
Only this one is not
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KOPOJIbPAKOB
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Re: new bugs after recent update (20 May 2018)

Unread post by KOPOJIbPAKOB » Wed May 30, 2018 9:11 pm

Scorpius wrote:Phantom ki ability now work properly...
Ghost step render full invisibility both side.. User side I turn inv. Player side they can't see me like inv. Should do.

Ghost step also working well

Now here is the bug
Ghost strike... When activated or burns a ki per day... Normal
But... No sign of activation... No vfx... No change on attacks on concealed opponents

The others things works fine now
Only this one is not
+1 to this, Ghost strike does absolutely nothing
(\/);,;(\/)

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Theodore01
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Re: new bugs after recent update (20 May 2018)

Unread post by Theodore01 » Sat Jun 02, 2018 11:05 am

'appraise item' tells the item name, even from unidentified items. 8-)

(and also that it's a genderless .....)

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