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New reserve feat...
Posted: Tue Jun 26, 2018 2:01 pm
by V'rass
How about a feat that gives clerics unlimited minor healing. Maybe cap it at 5d6 so it does not get too op? They have a similar feat on other servers so why not here?
Re: New reserve feat...
Posted: Tue Jun 26, 2018 4:53 pm
by aaron22
can evil clerics choose and unlimited cause wound?
Re: New reserve feat...
Posted: Tue Jun 26, 2018 5:47 pm
by V'rass
I... suppose that might be possible... had not really thought of that.

Re: New reserve feat...
Posted: Tue Jun 26, 2018 10:17 pm
by aaron22
chambordini wrote:What would it be called?
cure/cause variable amount of wounds
Re: New reserve feat...
Posted: Wed Jun 27, 2018 12:45 am
by Steve
chambordini wrote:What would it be called?
Spontaneous Casting.
Zing!
Re: New reserve feat...
Posted: Fri Jun 29, 2018 1:39 pm
by metaquad4
Touch of Healing
Type of Feat: Reserve
You can channel divine energy into healing with a touch.
Prerequisite: Ability to cast 2nd-level spells.
Benefit: As long as you have a conjuration(healing) spell of 2nd level or higher available to cast, you can spend a standard action to touch a target creature and heal 3 points of damage per level of the highest-level conjuration(healing) spell you have available to cast. This ability has no effect on creatures that can't be healed by cure spells. Sorcerers, Warlocks, and Wizards should NOT take this feat unless they have another casting class that has access to the listed trigger spells.
Trigger Spells: Cure Critical Wounds, Mass Cure Critical Wounds, Mass Cure Light Wounds, Cure Moderate Wounds, Mass Cure Moderate Wounds, Cure Serious Wounds, Mass Cure Serious Wounds, Heal , Mass Heal, Heal Animal Companion, Neutralize Poison, Raise Dead, Regenerate, Rejuvenation Cocoon, Remove Blindness/Deafness, Remove Disease, Remove Paralysis, Restoration, Greater Restoration, Lesser Restoration, Resurrection, Vigor, Mass Lesser Vigor, Vigorous Circle
I think our version of Kaedrins should have this, just needs to be enabled. If not, it'd need to be found/made. It doesn't target the self, only allies.
Re: New reserve feat...
Posted: Fri Jun 29, 2018 2:35 pm
by V'rass
Ah i forgot about that feat... and a friend from a different server says you can heal yourself with it. Can it be enabled?
Re: New reserve feat...
Posted: Thu Jul 05, 2018 3:48 am
by V'rass
So... can it?