toggle hostile group button
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- aaron22
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toggle hostile group button
simple... a button that target hostile the group instead of just the individuals.
cant see a reason why not unless its a technical issue.
cant see a reason why not unless its a technical issue.
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- Grendunor
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Re: toggle hostile group button
Why not just hostile everyone when you log in via the player list.
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- Steve
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Re: toggle hostile group button
Why I would wish this was possible, it would mean that Companions and Summons would auto attack everyone. Right?Grendunor wrote:Why not just hostile everyone when you log in via the player list.
mrm3ntalist wrote:You will have to nerf everything
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- aaron22
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Re: toggle hostile group button
while that makes sense for me, it might not for most others on the server. and so many come and go without interacting that it would be a waste of time.Grendunor wrote:Why not just hostile everyone when you log in via the player list.
there is a famous quote i knows belongs here.. just cant think of it..
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- Steve
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Re: toggle hostile group button
It would be cool if an Area (Colossal) could be enacted.aaron22 wrote:simple... a button that target hostile the group instead of just the individuals.
cant see a reason why not unless its a technical issue.
mrm3ntalist wrote:You will have to nerf everything
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Re: toggle hostile group button
Can't we all just get along?aaron22 wrote:there is a famous quote i knows belongs here.. just cant think of it..
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- Planehopper
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Re: toggle hostile group button
Summons can and should be controlled by the owner. They are not the responsibility of anyone else. If you are set hostile, you should reign in the summons. Set them to defend.
I'd prefer everyone start as hostile and require a toggle to friendly, not the other way around. Would make more sense that way.
But yes, back on topic. A set party hostile would be nice. A set area (map) hostile would be useful. A set target area (colossal) would be good. Any if that would be an improvement I think.
I'd prefer everyone start as hostile and require a toggle to friendly, not the other way around. Would make more sense that way.
But yes, back on topic. A set party hostile would be nice. A set area (map) hostile would be useful. A set target area (colossal) would be good. Any if that would be an improvement I think.
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Re: toggle hostile group button
Not in a server where death isn't final. You'd just fight everybody, because you've got nothing to lose.Planehopper wrote:I'd prefer everyone start as hostile and require a toggle to friendly, not the other way around. Would make more sense that way.
But I could see the use of a button like this ... somewhat. Though setting a group of people hostile isn't that much of an effort now anyway, in my opinion. It's a solution to something that I find not really a problem

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Re: toggle hostile group button
Being able to hostile as an area effect would help with some issues folks have had with HiPS characters.
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- aaron22
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Re: toggle hostile group button
yes i am specifically regarding the hips or hiding characters that would be on both sides of a large group doing battle.
and it would help in that a single button be used to toggle the whole other group and then the other side do the same.
in a 6v6 battle. it can get hard to know what is going on.. or a 3v6v4 situation where one group may not be on the side others think they are on.. or may just want to toggle both groups at different times..
individuals can still have an override to change toggle perhaps. or last toggle overrides older.
PS.. a 6 second CD on the toggle would be good too.. just adding that.
it is way simpler method.. like now is 1 and the proposed method is 9 in comparison to ease of use.
and it would help in that a single button be used to toggle the whole other group and then the other side do the same.
in a 6v6 battle. it can get hard to know what is going on.. or a 3v6v4 situation where one group may not be on the side others think they are on.. or may just want to toggle both groups at different times..
individuals can still have an override to change toggle perhaps. or last toggle overrides older.
PS.. a 6 second CD on the toggle would be good too.. just adding that.
it is way simpler method.. like now is 1 and the proposed method is 9 in comparison to ease of use.
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- metaquad4
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Re: toggle hostile group button
It should be doable, the button exists and has existed on other servers.
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Re: toggle hostile group button
I like the idea of having a no-mans land map where anything goes and its strictly come at your own risk. Brings back memories of when i played on Runescape long long ago... and no the north does not count even if its close lol. Don't even go there... 

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- Snarfy
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Re: toggle hostile group button
I was under the impression that if you toggled a character in a group to hostile, that it set their entire group to hostile as well. Or at least I remember this being the case from a few PvP instances from some years ago(like 4 or 5).
If not, maybe a button that can set everyone in the current map to hostile would work.
If not, maybe a button that can set everyone in the current map to hostile would work.
- Valefort
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Re: toggle hostile group button
Erm, are you all sure about this ? There are many situations where some people in the group don't actually want to take part in a PvP, I see more problems than solutions with such a button.
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Re: toggle hostile group button
Yeah, I can think of several exploits off the top of my head with this which would be disguised beneath the mechanics of it when a player is brought in for review. I'm unfortunately going to say no to this. Looks good on paper but there's devils in the details.