Single Player
Posted: Sat Aug 04, 2018 3:54 am
Hey guys, I'm a LONG time player and previous BG area designer and DM (maybe
) and I'm really digging all the new areas that have been incorporated. Even the old areas that got MAJOR upgrades ( Kudos to the designers for real! It's BEAUTIFUL!)
However...(isn't there always a BUT?)
Exploring these areas (while breath taking) have been kinda....boring.
Sorry! I know I don't have any say, I'm not currently helping with ANYTHING here. But everyone I HAVE interacted with is still running the same "quests" as a couple years ago....
I know its an RP server but what about the peeps that haven't made friends\partys\groups?
I spent an hour in different areas and didn't have any meaningful content besides grinding critters. The players I run into are still running weapons for Maltz. I spent 20 minutes the other day just BS'ing with a toon and got more experience with absolutely NO RISK.
Again, I get that it's an RP server and I've always loved that about BGTSCC, (for years, BTW!) but all these pretty new areas need something.
I actually just spent 20 minutes trying to fight my way to an area with a map bullet that looked cool only to have it say "There's nothing unusual about this"
What?
Another cave door that did absolutely nothing when clicked. Led to nowhere.
What?
It's a free server. No one gets paid outside of the minuscule donations (shame on long timers that have never donated!).
I know people play here for free and for love. (which is what always brings me back, after years) but honestly after only a couple hours of running around, over a few days, I was thinking of all the great things that could be attached to areas when player/DMs aren't present to liven things up for solo play.
Not that I think it's worth much, but that would be my suggestion for future development. You've done wonders on expanding character development and world building. Make areas more....interactive and exciting. You've done the hard parts. Quests and hooks are so easy to write in.
On a side note, making areas harder to navigate DOES NOT necessarily make them more exciting. SOME players will ALWAYS want to grind. This was an on-going argument when I was a member of staff and I still believe that small rewards for bigger risk is less fun than big rewards for sitting around the camp fire talking. I'm really kinda surprised this is still the norm, even for an EXTREMELY long lasting RP server.
Big congrats to everyone involved over the years for keeping it all fresh! I really don't mean to harsh on anyone. It's easy for someone who isn't staff anymore to point out stuff that they think needs work. But I hope that someone maybe listens to a lowly player who has always wanted this server to shine.
Long Live NWN2 and long live BGTSCC!
I'm ready to receive the hateful responses now
However...(isn't there always a BUT?)
Exploring these areas (while breath taking) have been kinda....boring.
Sorry! I know I don't have any say, I'm not currently helping with ANYTHING here. But everyone I HAVE interacted with is still running the same "quests" as a couple years ago....
I know its an RP server but what about the peeps that haven't made friends\partys\groups?
I spent an hour in different areas and didn't have any meaningful content besides grinding critters. The players I run into are still running weapons for Maltz. I spent 20 minutes the other day just BS'ing with a toon and got more experience with absolutely NO RISK.
Again, I get that it's an RP server and I've always loved that about BGTSCC, (for years, BTW!) but all these pretty new areas need something.
I actually just spent 20 minutes trying to fight my way to an area with a map bullet that looked cool only to have it say "There's nothing unusual about this"
What?
Another cave door that did absolutely nothing when clicked. Led to nowhere.
What?
It's a free server. No one gets paid outside of the minuscule donations (shame on long timers that have never donated!).
I know people play here for free and for love. (which is what always brings me back, after years) but honestly after only a couple hours of running around, over a few days, I was thinking of all the great things that could be attached to areas when player/DMs aren't present to liven things up for solo play.
Not that I think it's worth much, but that would be my suggestion for future development. You've done wonders on expanding character development and world building. Make areas more....interactive and exciting. You've done the hard parts. Quests and hooks are so easy to write in.
On a side note, making areas harder to navigate DOES NOT necessarily make them more exciting. SOME players will ALWAYS want to grind. This was an on-going argument when I was a member of staff and I still believe that small rewards for bigger risk is less fun than big rewards for sitting around the camp fire talking. I'm really kinda surprised this is still the norm, even for an EXTREMELY long lasting RP server.
Big congrats to everyone involved over the years for keeping it all fresh! I really don't mean to harsh on anyone. It's easy for someone who isn't staff anymore to point out stuff that they think needs work. But I hope that someone maybe listens to a lowly player who has always wanted this server to shine.
Long Live NWN2 and long live BGTSCC!
I'm ready to receive the hateful responses now