Ant Cave Taskmaster

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Wyatt
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Ant Cave Taskmaster

Unread post by Wyatt » Fri Aug 31, 2018 2:35 am

The "dominate" effect or ability on the Formian Taskmasters in the ant cave on the northern tradeway might be a little long lived. I currently have been dominated long enough for the monster to have done so to despawn. Currently standing in the cave, dominated, for 10 minutes and counting. I'll update if it ever wears off. There is no save past the initial save to break the effect.

UPDATE: The dominate did eventually wear off. It does seem incredibly long lasting though.

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Valefort
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Re: Ant Cave Taskmaster

Unread post by Valefort » Fri Aug 31, 2018 2:47 am

3 +1/2 CL minutes <:D
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Sun Wukong
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Re: Ant Cave Taskmaster

Unread post by Sun Wukong » Fri Aug 31, 2018 5:15 am

Role-play it as learning to live as one of them ant people? Or maybe re-enact scenes from the movie Ant-Man in your mind?
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.

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Wyatt
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Re: Ant Cave Taskmaster

Unread post by Wyatt » Fri Aug 31, 2018 5:57 am

Maybe it should end on his despawning? :P

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Sokolsky
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Re: Ant Cave Taskmaster

Unread post by Sokolsky » Fri Aug 31, 2018 6:01 am

Or maybe add a maximum duration of, like, 3 or 4 minutes, when it's cast by an NPC.
Wise men speak because they have something to say; fools because they have to say something - Plato

Hendrak
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Re: Ant Cave Taskmaster

Unread post by Hendrak » Mon Sep 10, 2018 10:18 am

I think if you relog its gone too.

Sun Wukong
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Re: Ant Cave Taskmaster

Unread post by Sun Wukong » Mon Sep 10, 2018 10:55 am

Relog can work, but if you are reliant on buffs, then most of your buffs will be gone as well. Those that last hour/per caster level tend to stick the best.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.

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