Cleaning and cooking bandits
Posted: Sun Sep 30, 2018 4:38 am
Add a modified cleaning script to humanoid bandits.
Options
1) Skin and clean (alignment shift evil +1; gives flesh (cookable) and (chance of blood, used for crafting of "evil" items). Humanoid cooked flesh works as minor virtue (alignment check, damages good characters). Humanoid blood in inv should be a strong mark of evil.
2) Burn the body (req. torch; gives charred humanoid bones (crafting of "evil" items)).
3) Bury the body (req. shovel, alignment shift good +1; small xp bonus).
4) Bury the body and say a few words to set the soul free (req. shovel; req caster divine magic; alignment shift good +2; xp bonus for neutral/good characters).
Humanoid blood could perhaps be used in the upcoming crafting (vampiric regeneration and death magic bonus).
Just a thought.
Options
1) Skin and clean (alignment shift evil +1; gives flesh (cookable) and (chance of blood, used for crafting of "evil" items). Humanoid cooked flesh works as minor virtue (alignment check, damages good characters). Humanoid blood in inv should be a strong mark of evil.
2) Burn the body (req. torch; gives charred humanoid bones (crafting of "evil" items)).
3) Bury the body (req. shovel, alignment shift good +1; small xp bonus).
4) Bury the body and say a few words to set the soul free (req. shovel; req caster divine magic; alignment shift good +2; xp bonus for neutral/good characters).
Humanoid blood could perhaps be used in the upcoming crafting (vampiric regeneration and death magic bonus).
Just a thought.