It Does What It Says on the Tin: Resolved Issues
Moderators: Moderator, Quality Control, Associate Dev, DM
- Recognized Donor
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- Joined: Sun Jun 24, 2012 11:27 pm
- Location: Detroit, Michigan
between the road and the basic merchant there is an area that is really messed up. Can it be fixed?
Heinrich Von Rittermark
- Custom Content
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- Joined: Thu May 18, 2017 6:51 pm
yeh, those mole hills... sooo out of place. I understand the want to add character to it... better off putting some sort of fence there, rocks, shrubs, instead of those wonky mesh mole hills.
~Wouveir - Hellstorm Crew
~Claret - Proprietor of Clarity Cellars.
~Mhel'Gibh - Arcane Engineer
- Forum Moderator
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I thought there was a building or stall there at one time. Part of the old market that was decimated by some war or skirmish at some point in the past. That area has changed a ton over the years, that may be a remnant?
- Lead Gnome
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- Location: Songfarla
I'll take care of it later if no one else does
- Area Designer
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- Location: Denmarkian!
Fixed for next update.
Fingal Darius, Steward House Darius, sometimes Fingallia.
"My desire to change is greater than my desire to stay the same."
- Area Designer
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- Joined: Mon Jan 28, 2013 1:38 pm
Thanks for bringing this to the DEV team’s attention. This post will be archived to denote the issue has been looked into.
Please be sure to start another thread and let us know if you find anything else like this in the future.
Auric Blackmore: There are no facts, only interpretations. Retired.
Lord Eldarian Al'maire:
Darkness retreats, a coward before the sun.