The Crusader Paladin Kit Is Not Good Enough
Posted: Thu Oct 25, 2018 8:18 am
This Paladin kit is very bare bones and lacklustre still, and needs improving, it does not have any real synergy with the strength attribute (which was supposed to be the whole point), and has deviated away from being focused on wielding a large weapon as opposed to a medium or small weapon, and so I propose the following options:
Option 1:
Condense what it gains thus far into twenty levels instead of thirty levels. And I say thirty levels and not twenty nine levels as the description states it is, because you can't do anything with that last level except to level up as a Paladin again.
Option 2:
Grant four additional bonus feat selections at level 5,10,15,20.
Option 3:
Grant four additional Paladin themed abilities: Kaedrins two extra Lay on Hands uses at level 2, Extra Smiting at level 7, Protection from Evil as a spell like ability at level 13 the way Holy Sword has been implemented for the Crusader, and Great Smiting I at level 22.
Option 4:
Increase the HD to 12 and will saves to high.
Option 1:
Condense what it gains thus far into twenty levels instead of thirty levels. And I say thirty levels and not twenty nine levels as the description states it is, because you can't do anything with that last level except to level up as a Paladin again.
Option 2:
Grant four additional bonus feat selections at level 5,10,15,20.
Option 3:
Grant four additional Paladin themed abilities: Kaedrins two extra Lay on Hands uses at level 2, Extra Smiting at level 7, Protection from Evil as a spell like ability at level 13 the way Holy Sword has been implemented for the Crusader, and Great Smiting I at level 22.
Option 4:
Increase the HD to 12 and will saves to high.