New Kit Suggestion: Fighter (Samurai/Commando)
Posted: Mon Nov 12, 2018 6:37 pm
The idea behind this suggestion is for the server to have a fighter class who is optimized in many weapons instead of just one. Just like the Ninja class is changed to Phantom on this server, this class can be called Commando, but the inspiration behind it is from Samurai, whom are highly trained worrier in many weapons of war.
--------------------------------Samurai/Commando(Fighter Kit)---------------------------------
Samurai loses access to the following abilities:
Fighter Bonus Feats
Samurai who uses a shield will have a -8 AB penalty to all his attacks
Alignment: Any non-chaotic
Class: Fighter (This kit has 25 levels)
1: Weapon Proficiency (Exotic)
2: Iron Will
3: Weapon Focus(Yari/Spear), Weapon Focus(Yumi/longbow), Weapon focus(Katana), Weapon Focus(wakizashi/Short Sword)
4:
5: Toughness
6:
7: Weapon Specialization(Yari/Spear), Weapon Specialization(Yumi/longbow), Weapon Specialization(Katana), Weapon Specialization(wakizashi/Short Sword)
8:
9: Versatile Fighter
10:
11: Greater Weapon Focus(Yari/Spear), Greater Weapon Focus(Yumi/longbow), Greater Weapon focus(Katana), Greater Weapon Focus(wakizashi/Short Sword)
12:
13: Steadfast Determination
14:
15: Greater Weapon Specialization(Yari/Spear), Greater Weapon Specialization(Yumi/longbow), Greater Weapon Specialization(Katana), Greater Weapon Specialization(wakizashi/Short Sword)
16:
17: Weapon Mastery (Slash), Weapon Mastery (Piercing), Weapon Mastery(Ranged)
18:
19: Elite Versatile Fighter
20:
21: Epic Weapon Focus X4
22: Epic Will
23: Epic Weapon Specialization X4
24: Epic Prowess
25: Legendary Versatile Fighter
Versatile Fighter
Beginning at level 11, Samurai get a +2 bonus to AB, and +2 Bonus to Damage and +2 Bonus to AC for 5 rounds whenever he switches weapon, this ability has a 10 rounds cool down.
At level 19, The ability now lasts for 10 rounds with a 10 rounds cool down.
At level 25, The ability now has a 5 rounds cool down, this ability stacks.
I personally think that a fighter who switches weapons around in combat would be really cool to play. There is currently no class like that(other than the builds which don't focus on any weapon)
--------------------------------Samurai/Commando(Fighter Kit)---------------------------------
Samurai loses access to the following abilities:
Fighter Bonus Feats
Samurai who uses a shield will have a -8 AB penalty to all his attacks
Alignment: Any non-chaotic
Class: Fighter (This kit has 25 levels)
1: Weapon Proficiency (Exotic)
2: Iron Will
3: Weapon Focus(Yari/Spear), Weapon Focus(Yumi/longbow), Weapon focus(Katana), Weapon Focus(wakizashi/Short Sword)
4:
5: Toughness
6:
7: Weapon Specialization(Yari/Spear), Weapon Specialization(Yumi/longbow), Weapon Specialization(Katana), Weapon Specialization(wakizashi/Short Sword)
8:
9: Versatile Fighter
10:
11: Greater Weapon Focus(Yari/Spear), Greater Weapon Focus(Yumi/longbow), Greater Weapon focus(Katana), Greater Weapon Focus(wakizashi/Short Sword)
12:
13: Steadfast Determination
14:
15: Greater Weapon Specialization(Yari/Spear), Greater Weapon Specialization(Yumi/longbow), Greater Weapon Specialization(Katana), Greater Weapon Specialization(wakizashi/Short Sword)
16:
17: Weapon Mastery (Slash), Weapon Mastery (Piercing), Weapon Mastery(Ranged)
18:
19: Elite Versatile Fighter
20:
21: Epic Weapon Focus X4
22: Epic Will
23: Epic Weapon Specialization X4
24: Epic Prowess
25: Legendary Versatile Fighter
Versatile Fighter
Beginning at level 11, Samurai get a +2 bonus to AB, and +2 Bonus to Damage and +2 Bonus to AC for 5 rounds whenever he switches weapon, this ability has a 10 rounds cool down.
At level 19, The ability now lasts for 10 rounds with a 10 rounds cool down.
At level 25, The ability now has a 5 rounds cool down, this ability stacks.
I personally think that a fighter who switches weapons around in combat would be really cool to play. There is currently no class like that(other than the builds which don't focus on any weapon)