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Description of the invocation/spell:
As the 4th level arcane Confusion spell, this spell causes disorientation and severe perceptual distortion, creating indecision and the inability to take effective action. The spell affects 1d4 creatures, plus one creature per caster level. Saving throws roll are rolled vs. spell. Affected creatures either wander randomly, attack a random target, or simply stand still. Protection from Alignment and immunity vs mind affecting type of effects do not inhibit the spell.
Definitely doesn't pierce all immunities. Have tested in various places and while it seems to confuse things that can not be dazed, there are also a lot of creatures where I get "Immunity to Mind-Affecting" and no effect after a failed save from a mob.