Last Patch Notes

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Ewe
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Last Patch Notes

Unread post by Ewe » Mon Feb 04, 2019 11:56 am

Here's some things I've sifted through the patch notes. It's not all inclusive, just things I noted as needing to be updated on the wiki.

* Shevarash is no longer a Druid deity.

* Ghaunadaur is now available to all races.

* Fate domain bestow curse now level 6 (from 5).

* Good domain level 7 Holy Aura replaced with Aura Versus Alignment.

* Anointed Knight now has Lore: The Planes.

* Olin Gisir now available; Pale Master and Blood Magus cannot cross class with Olin Gisir.

* Divine Champion's bonus feat list now contains Weapon Specialization Dwarven Axe.

* Morningstar is now bludgeoning (from bludgeoning-piercing).

* Flail is now bludgeoning (from piercing).

* Elemental Storm is now a considered a hostile act.

* Hierophant changed to use a qualifying feat now.

* Epic Dragon Companion feat no longer available to all classes.

* Blood Walk Burst & Blood Walk now have 600 round cooldown.

* Protection from alignment cast animations changed.

* Word of changing spell script changed to a different script.

* Entropic Husk spell strref id changed.

* Awaken Blood changed range changed from touch to medium.

* Call Shadow Pack is no longer a Druid 5 spell, and is now a ranger 4 spell.

* Whispering Wind range changed to touch.

* Improved Reaction and Warpriest Haste are now self-cast only.

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Theodore01
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Re: Last Patch Notes

Unread post by Theodore01 » Mon Feb 04, 2019 12:49 pm

Ewe wrote:
Mon Feb 04, 2019 11:56 am
Here's some things I've sifted through the patch notes. It's not all inclusive, just things I noted as needing to be updated on the wiki.

* Flail is now bludgeoning (from piercing).
That fix applies only to the (offhand) 'flails'.
A Flail was always bludgeoning.

Ewe
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Re: Last Patch Notes

Unread post by Ewe » Mon Feb 04, 2019 1:18 pm

I can't confirm or deny that, all I know is that base item id 116 "flail" went to WeaponType 2 from 1. I don't think there are offhand only flails.

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Valefort
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Re: Last Patch Notes

Unread post by Valefort » Mon Feb 04, 2019 3:29 pm

Improved reaction and warpriest haste were already self cast only, except you had to target yourself which was tedious.
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Scorpius
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Re: Last Patch Notes

Unread post by Scorpius » Sun Mar 03, 2019 6:01 pm

My question is

When is phantom skills to get fixed?

Ghost stike is still broken and was supposed to be changed to something else. What i was told is a ki power to create some form of ninja ally to fight by your side or something like it like a copy or whatever it was was supposed to be coded.

Ki ghost step was suppose to get a split so you can chose to use the lesser form as invisibility and the second as ethereal ki.
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Raivana
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Re: Last Patch Notes

Unread post by Raivana » Tue Mar 05, 2019 12:26 pm

Morningstar is now bludgeoning (from bludgeoning-piercing).
Morningstar still displays as bludgeoning and piercing

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Ithilan
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Re: Last Patch Notes

Unread post by Ithilan » Wed Mar 06, 2019 1:14 pm

Im a bit late to this topic but, has the staff considered changing the modifier on Morningstars? Since the flexible damage type was the one of the attraction points before.

Similar bludgeon weapons have had their modifier increased in the past to reflect on the poor threat range I belive? So im of course curious to inquire if it is at all possible to see Morningstars given this love as well?
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Okan
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Re: Last Patch Notes

Unread post by Okan » Wed Mar 06, 2019 2:14 pm

Increasing their crit modifier would make them par with warhammers which are Martial weapons compared to morningstar being Simple.

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chambordini
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Re: Last Patch Notes

Unread post by chambordini » Wed Mar 06, 2019 9:21 pm

The flexible damage thing was changed cause it reportedly did not work at all.

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Ithilan
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Re: Last Patch Notes

Unread post by Ithilan » Thu Mar 07, 2019 5:58 am

Fair enough. And the martial argument makes a lot of sense too.
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chambordini
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Re: Last Patch Notes

Unread post by chambordini » Thu Mar 07, 2019 6:33 am

To clarify though, it was initially, as in, in vanilla and for some 8 years in BG, blunt, then I noticed it as such, changed it to blunt/piercing, and apparently it didn't work correctly or something, so swapped back to blunt only.

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Theodore01
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Re: Last Patch Notes

Unread post by Theodore01 » Thu Mar 07, 2019 6:51 am

But why is it showing bludgeoning and piercing again now ?

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chambordini
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Re: Last Patch Notes

Unread post by chambordini » Thu Mar 07, 2019 7:02 am

It always showed bludgenoning and piercing, that's just visual, I'll have to change it sometime.

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